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8a867cc997
* shorten transition 'run lowered rifle' -> 'jump with rifle' * jump instead of vault while spriting with weapon lowered * format the configs |
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.. | ||
functions | ||
$PBOPREFIX$ | ||
CfgEventHandlers.hpp | ||
CfgFatigue.hpp | ||
CfgMoves.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_movement
Various tweaks to movement animations.
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