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2ff614c3a2
* Fix disabled laser on safety switch * Add workaround for switching to primary weapon * Add UGL check |
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.. | ||
fnc_lockSafety.sqf | ||
fnc_playChangeFiremodeSound.sqf | ||
fnc_setSafeModeVisual.sqf | ||
fnc_unlockSafety.sqf | ||
script_component.hpp |