ACE3/addons/zeus/config.cpp
2015-06-01 20:56:56 +01:00

35 lines
834 B
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"SilentSpike"};
authorUrl = "https://github.com/SilentSpike";
VERSION_CONFIG;
};
// Use additional cfgPatches to contextually remove modules from zeus
class GVAR(captives): ADDON {
units[] = {
QGVAR(moduleCaptive),
QGVAR(moduleSurrender)
};
};
class GVAR(medical): ADDON {
units[] = {
QGVAR(moduleUnconscious)
};
};
};
class ACE_Curator {
GVAR(captives) = "ace_captives";
GVAR(medical) = "ace_medical";
};
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "ACE_Settings.hpp"