ACE3/addons/missileguidance/XEH_post_init.sqf
2021-05-08 02:49:07 -06:00

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#include "script_component.hpp"
[QGVAR(handoff), {_this call FUNC(handleHandoff)}] call CBA_fnc_addEventHandler;
["ACE3 Weapons", QGVAR(cycleFireMode), localize LSTRING(CycleFireMode), {
[] call FUNC(cycleAttackProfileKeyDown);
false
}, {
false
},
[15, [false, true, false]], false] call CBA_fnc_addKeybind; //Ctrl+Tab Key
// Each MCLOS argument is the vector which acceleration will be applied
["ACE3 Weapons", QGVAR(mclosUp), localize LSTRING(mclosUp), {
[[0, 0, 1], ACE_PLAYER] call FUNC(mclosButtonPressed);
false
}, {
[[0, 0, -1], ACE_PLAYER] call FUNC(mclosButtonPressed);
false
},
[0x48, [false, false, false]], false, 0] call CBA_fnc_addKeybind; // Numpad 8
["ACE3 Weapons", QGVAR(mclosDown), localize LSTRING(mclosDown), {
[[0, 0, -1], ACE_PLAYER] call FUNC(mclosButtonPressed);
false
}, {
[[0, 0, 1], ACE_PLAYER] call FUNC(mclosButtonPressed);
false
},
[0x50, [false, false, false]], false, 0] call CBA_fnc_addKeybind; // Numpad 2
["ACE3 Weapons", QGVAR(mclosLeft), localize LSTRING(mclosLeft), {
[[1, 0, 0], ACE_PLAYER] call FUNC(mclosButtonPressed);
false
}, {
[[-1, 0, 0], ACE_PLAYER] call FUNC(mclosButtonPressed);
false
},
[0x4D, [false, false, false]], false, 0] call CBA_fnc_addKeybind; // Numpad 6
["ACE3 Weapons", QGVAR(mclosRight), localize LSTRING(mclosRight), {
[[-1, 0, 0], ACE_PLAYER] call FUNC(mclosButtonPressed);
false
}, {
[[1, 0, 0], ACE_PLAYER] call FUNC(mclosButtonPressed);
false
},
[0x4B, [false, false, false]], false, 0] call CBA_fnc_addKeybind; // Numpad 4
GVAR(dev_fnc_projectileCamera) = compile preprocessFileLineNumbers QPATHTOF(dev\projectileCamera.sqf);
if (!hasInterface) exitWith {};
["ace_settingsInitialized", {
["turret", LINKFUNC(gps_setupVehicle), false] call CBA_fnc_addPlayerEventHandler;
["vehicle", LINKFUNC(gps_setupVehicle), true] call CBA_fnc_addPlayerEventHandler; // only one of these needs the retro flag
// Add UAV Control Compatibility
["ACE_controlledUAV", {
params ["_UAV", "_seatAI", "_turret", "_position"];
TRACE_4("ACE_controlledUAV EH",_UAV,_seatAI,_turret,_position);
if (!isNull _seatAI) then {
[_seatAI] call FUNC(gps_setupVehicle);
};
}] call CBA_fnc_addEventHandler;
}] call CBA_fnc_addEventHandler;