mirror of
https://github.com/acemod/ACE3.git
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61f74831a1
* Korean Translation 100% done fixed typos, changing the Korean transliteration of proper nouns, and changing the meaning of the original to a more understandable interpretation without compromising the transmission of the original * Something Edited edit incorrect translation and add typo correction
134 lines
8.9 KiB
XML
134 lines
8.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project name="ACE">
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<Package name="Medical_Blood">
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<Key ID="STR_ACE_Medical_Blood_SubCategory">
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<English>Blood</English>
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<French>Sang</French>
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<Spanish>Sangre</Spanish>
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<Italian>Sangue</Italian>
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<Polish>Krew</Polish>
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<Russian>Кровь</Russian>
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<German>Blut</German>
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<Czech>Krev</Czech>
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<Portuguese>Sangue</Portuguese>
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<Korean>혈흔</Korean>
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<Japanese>血痕</Japanese>
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<Chinesesimp>血迹</Chinesesimp>
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<Chinese>血跡</Chinese>
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<Turkish>Kan</Turkish>
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</Key>
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<Key ID="STR_ACE_Medical_Blood_EnabledFor_DisplayName">
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<English>Enable Blood Drops</English>
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<Japanese>血痕を有効化</Japanese>
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<German>Aktiviere Blutspritzer</German>
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<Korean>피흘리기 활성화</Korean>
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<Polish>Włącz ślady krwi na ziemi</Polish>
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<French>Activer les gouttes de sang</French>
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<Italian>Abilita Perdite di Sangue</Italian>
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<Chinesesimp>开启血液滴落效果</Chinesesimp>
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<Chinese>開啟血液滴落效果</Chinese>
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<Russian>Разрешить капли крови</Russian>
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<Portuguese>Permitir gotas de sangue</Portuguese>
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<Czech>Povolit kapky krve</Czech>
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<Spanish>Habilitar manchas de sangre</Spanish>
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<Turkish>Kan Damlalarıı Etkinleştir</Turkish>
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</Key>
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<Key ID="STR_ACE_Medical_Blood_EnabledFor_Description">
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<English>Enables the creation of blood drops when units are bleeding or take damage.</English>
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<Japanese>ユニットが出血かダメージを受けた時に、血痕を残すようにします。</Japanese>
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<French>Si une unité saigne, elle laissera des traces de sang derrière elle.</French>
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<Russian>Разрешает создание капель крови при кровотечении или получении урона</Russian>
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<Portuguese>Permitir a criação de gotas de sangue quando as unidades recebem ferimentos ou estão sangrando.</Portuguese>
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<Chinesesimp>当单位失血或受伤的时,启用出血效果。</Chinesesimp>
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<Chinese>啟用出血效果當單位失血或受傷的時候。</Chinese>
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<Czech>Povoluje vytváření kapek krve na zemi když jednotka krvácí nebo utrpí zranění.</Czech>
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<Polish>Umożliwia tworzenie śladów krwi, gdy jednostki krwawią lub otrzymują obrażenia.</Polish>
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<Spanish>Habilita la creación de sangrecuando la unidad está sangrando o recibe daño</Spanish>
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<Turkish>Kişiler kanarken veya hasar alırken kan damlası oluşumunu sağlar.</Turkish>
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<Italian>Abilita la creazione di chiazze di sangue quando un'unità sta sanguinando o viene ferita.</Italian>
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<German>Ermöglicht das Erstellen von Blutstropfen, wenn Einheiten am Bluten sind oder Schaden nehmen.</German>
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<Korean>출혈이나 부상 시 핏자국이 생기는것을 활성화합니다.</Korean>
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</Key>
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<Key ID="STR_ACE_Medical_Blood_MaxBloodObjects_DisplayName">
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<English>Max Blood Objects</English>
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<Japanese>最大血痕数</Japanese>
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<French>Quantité de sang à afficher</French>
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<Russian>Макс. кол-во капель крови</Russian>
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<Portuguese>Limite de objetos de sangue</Portuguese>
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<Chinesesimp>最大血迹数</Chinesesimp>
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<Chinese>最大血跡數</Chinese>
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<Italian>Massimo numero di chiazze di sangue</Italian>
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<Czech>Maximum objektů krve</Czech>
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<Polish>Maksymalna ilość śladów krwi</Polish>
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<Spanish>Máxima cantidad de objetos de sangre</Spanish>
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<Turkish>Maksimum Kan Objeleri</Turkish>
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<German>Maximale Anzahl an Blutstropfen-Objekten</German>
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<Korean>최대 피의 양</Korean>
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</Key>
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<Key ID="STR_ACE_Medical_Blood_MaxBloodObjects_Description">
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<English>Sets the maximum number of blood drop objects which can be spawned, excessive amounts can cause FPS lag.</English>
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<Japanese>生成される血痕オブジェクト数を設定できます。極端に増やすと FPS ラグを引き起こします。</Japanese>
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<French>Définit le nombre maximal de traces de sangs pouvant être affichées.\nUne quantité excessive peut engendrer une baisse de FPS.</French>
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<Russian>Задает макс. количество создаваемых объектов капель крови. Чрезмерное количество может вызвать задержку FPS</Russian>
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<Portuguese>Define o limite máximo de objetos de gota de sangue que podem ser criados, quantidades excessivas podem causar lag de FPS.</Portuguese>
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<Chinesesimp>设置最大可存在的血迹数量。过量会导致帧数低下或卡顿</Chinesesimp>
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<Chinese>設定最大可存在的血跡數量。太極端的數量會導致幀數低落或卡頓</Chinese>
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<Italian>Imposta il numero massimo di chiazze di sangue che possono essere depositate, quantità eccessive possono causare del lag di FPS.</Italian>
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<Czech>Nastavuje maximum objektů krve na zemi, příliš mnoho může způsobit pokles FPS</Czech>
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<Polish>Definiuje maksymalną ilość śladów krwi, które mogą zostać stworzone, nadmierne ilości mogą powodować spadki FPS.</Polish>
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<Spanish>Fija el límite de objetos de sangre que aparecerán, cantidades excesivas pueden causar caídas de FPS</Spanish>
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<Turkish>Ortaya çıkabilecek maksimum kan damlası sayısını ayarlar, aşırı miktarlar FPS düşmesine neden olabilir.</Turkish>
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<German>Legt die maximale Anzahl an Blutstropfen-Objekten fest, die erscheinen können. Eine zu hoch eingestellte Anzahl kann Lags verursachen.</German>
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<Korean>스폰되는 피의 최대량을 결정합니다. 너무 많은 양은 FPS 랙이 생길 수 있습니다.</Korean>
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</Key>
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<Key ID="STR_ACE_Medical_Blood_BloodLifetime_DisplayName">
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<English>Blood Lifetime</English>
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<Japanese>血痕の寿命</Japanese>
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<French>Durée d'affichage du sang</French>
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<Russian>Время жизни капель крови</Russian>
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<Portuguese>Duração do Sangue</Portuguese>
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<Chinesesimp>血迹时长</Chinesesimp>
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<Chinese>血跡時長</Chinese>
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<Italian>Durata del sangue</Italian>
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<Czech>Životnost krve</Czech>
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<Polish>Czas trwania śladów krwi</Polish>
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<Spanish>Duración de la sangre</Spanish>
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<Turkish>Kan Ömrü</Turkish>
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<German>Anzeigedauer der Blutstropfen</German>
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<Korean>피 잔존기간</Korean>
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</Key>
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<Key ID="STR_ACE_Medical_Blood_BloodLifetime_Description">
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<English>Controls the lifetime of blood drop objects.</English>
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<Japanese>血痕オブジェクトの寿命を決定します。</Japanese>
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<French>Définit la durée d'affichage des traces de sang.</French>
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<Russian>Управляет временем жизни объектов капель крови.</Russian>
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<Portuguese>Controla o tempo de vida que um objeto de gota de sangue tem.</Portuguese>
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<Chinesesimp>控制血迹在地上的时长</Chinesesimp>
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<Chinese>控制血跡在地上的時長</Chinese>
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<Italian>Controlla la durata delle chiazze di sangue.</Italian>
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<Czech>Nastavuje jak dlouho objekty krve na zemi vydrží.</Czech>
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<Polish>Kontroluje czas trwania śladów krwi.</Polish>
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<Spanish>Controla el tiempo de vida que tendrán los objetos de sangre</Spanish>
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<Turkish>Kan objelerinin silinme süresini belirler.</Turkish>
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<German>Kontrolliert die Anzeigedauer der Blutstropfen-Objekte.</German>
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<Korean>떨어진 피의 잔존 기간을 정합니다.</Korean>
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</Key>
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<Key ID="STR_ACE_Medical_Blood_OnlyPlayers">
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<English>Only Players</English>
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<Japanese>プレイヤーのみ</Japanese>
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<German>Nur Spieler</German>
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<Korean>오직 플레이어만</Korean>
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<Polish>Tylko gracze</Polish>
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<French>Joueurs seulement</French>
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<Italian>Solo Giocatori</Italian>
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<Chinesesimp>仅玩家</Chinesesimp>
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<Chinese>只有玩家</Chinese>
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<Russian>Только игроки</Russian>
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<Portuguese>Apenas Jogadores</Portuguese>
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<Czech>Pouze hráči</Czech>
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<Spanish>Solo jugadores</Spanish>
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<Turkish>Sadece Oyuncular</Turkish>
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</Key>
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</Package>
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</Project>
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