ACE3/addons/refuel/functions/fnc_turnOff.sqf
2015-08-14 03:21:16 +02:00

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/*
* Author: GitHawk
* Check if a unit can turn off a fuel nozzle
*
* Arguments:
* 0: The unit <OBJECT>
* 1: The object holding the nozzle <OBJECT>
*
* Return Value:
* Can turn off <BOOL>
*
* Example:
* [player, nozzle] call ace_refuel_fnc_canTurnOff
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_nozzleHolder"];
if (isNull _unit || {!(_unit isKindOf "CAManBase")} || {!local _unit} || { (_nozzleHolder distance _unit) > REFUEL_ACTION_DISTANCE}) exitWith {false};
_nozzle = _nozzleHolder getVariable QGVAR(nozzle);
_nozzle setVariable [QGVAR(fueling), 0];
true