ACE3/addons/gui/functions/fnc_sendMessageTo.sqf

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/**
* fn_sendMessageTo.sqf
* @Descr: Sends a chat message to player unit across the network
* @Author: Glowbal
*
* @Arguments: [reciever OBJECT, message STRING]
* @Return: void
* @PublicAPI: true
*/
#include "script_component.hpp"
private ["_reciever","_message"];
_reciever = _this select 0;
_message = _this select 1;
if (isPlayer _reciever) then {
if (!local _reciever) then {
[_this, QUOTE(FUNC(sendMessageTo)), _reciever, false] call EFUNC(common,execRemoteFnc);
} else {
if (isnil QGVAR(LOGIC_OBJECT)) exitwith {
// need to create an object instead
};
if (isLocalized _message) then {
_message = localize _message;
};
GVAR(LOGIC_OBJECT) globalChat format ["%1",_message];
};
};