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711e1fc026
* Fix Magazine Repack underwater - fix #5513 Also prevent common goKneeling function underwater * Fix loading patients underwater - fix #5515 * Fix load object underwater * Fix take nozzle on jerry can underwater * Fix refuel underwater conditions further * Use isTouchingGround, Make refuel semi-compatible reports false if head is out of the water, we want true even if we are not diving * Less interact exceptions duplication * Use animationState to determine if unit is swimming, create common function and use it instead of isTouchingGround * Fix condition * Support dragging underwater No carrying due to animation timing issues and other misc things * Allow Medical Legs SelfActions underwater * Fix fixPosition function underwater (use getPosATL instead of getPos) * Fix fixPosition's slope adjustment for non-gravity objects, Do the same for objects without simulation as well |
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fnc_addCargoItem.sqf | ||
fnc_addCargoVehiclesActions.sqf | ||
fnc_canLoadItemIn.sqf | ||
fnc_canUnloadItem.sqf | ||
fnc_getCargoSpaceLeft.sqf | ||
fnc_getSizeItem.sqf | ||
fnc_handleDestroyed.sqf | ||
fnc_initObject.sqf | ||
fnc_initVehicle.sqf | ||
fnc_loadItem.sqf | ||
fnc_makeLoadable.sqf | ||
fnc_moduleMakeLoadable.sqf | ||
fnc_moduleSettings.sqf | ||
fnc_onMenuOpen.sqf | ||
fnc_paradropItem.sqf | ||
fnc_removeCargoItem.sqf | ||
fnc_setSize.sqf | ||
fnc_setSpace.sqf | ||
fnc_startLoadIn.sqf | ||
fnc_startUnload.sqf | ||
fnc_unloadItem.sqf | ||
fnc_validateCargoSpace.sqf | ||
script_component.hpp |