ACE3/addons/hearing/initKeybinds.inc.sqf
prisonerMO 8a67744cd4
Hearing - Keybind for putting or taking out earplugs (#9804)
* Added keybind put or take out earplugs

* Update addons/hearing/XEH_postInit.sqf

Don't need to register keybinds on machines that don't have interfaces.

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/hearing/initKeybinds.inc.sqf

Removed default keybind, added new line at the end of the file and changed some code formatting, as well as some functions:

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/hearing/stringtable.xml

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-02-28 13:44:27 -06:00

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["ACE3 Equipment", QGVAR(putOrRemoveEarplugs), LLSTRING(PutOrRemoveEarplugs), {
// Conditions: specific
if !([ACE_player, objNull, ["isNotSwimming", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {false};
if (GVAR(EnableCombatDeafness) && {!([ACE_player] call FUNC(hasEarPlugsIn))} && {[ACE_player, "ACE_EarPlugs"] call EFUNC(common,hasItem)}) exitWith {
[ACE_player, true] call FUNC(putInEarPlugs);
true
};
if (GVAR(EnableCombatDeafness) && {[ACE_player] call FUNC(hasEarPlugsIn)}) exitWith {
[ACE_player, true] call FUNC(removeEarPlugs);
true
};
false
}] call CBA_fnc_addKeybind; // UNBOUND