ACE3/addons/noradio/XEH_postInit.sqf
2015-09-26 20:45:19 +02:00

25 lines
639 B
Plaintext

// by commy2
#include "script_component.hpp"
// unmute unit if that player disconnects
if (isServer) then {
addMissionEventHandler ["HandleDisconnect", {
[_this select 0, "isPlayer"] call EFUNC(common,unmuteUnit);
}];
};
if (!hasInterface) exitWith {};
// mutes/unmutes units when the player changes
["playerChanged", {
params ["_newPlayer", "_oldPlayer"];
// mute the new player
[_newPlayer, "isPlayer"] call EFUNC(common,muteUnit);
// unmute the old player
if (alive _oldPlayer) then {
[_oldPlayer, "isPlayer"] call EFUNC(common,unmuteUnit);
};
}] call EFUNC(common,addEventhandler);