mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
ab6fc8efca
* Fix laser and missileguidance over water * Return a normalized vector in EFUNC(common,getTurretDirection) * Make laser dispersion simulation optional, default off * Prototype for ace_laser_designate * Remove vanilla laser handling from ace_laser in favor of the new code on ace_laser_designate * Simplify laser into one module Rewrite large parts of laser Merge laser_designate Delete lase_selfDesignate * Cleanup missile guidance * Headers, fix laser over water * Cleanup * Test * Change setting to scalar, more cleanup * Add seeker debug drawing
30 lines
862 B
Plaintext
30 lines
862 B
Plaintext
#include "script_component.hpp"
|
|
|
|
params ["_map", "_theta"];
|
|
_map params ["_p", "_p1", "_p2", "_q1", "_q2", "_u", "_d"];
|
|
_q1 = +_q1;
|
|
_q2 = +_q2;
|
|
|
|
/* Step 4 */
|
|
_q2 set[0, (_q1 select 0) * cos(_theta) - (_q1 select 1) * sin(_theta)];
|
|
_q2 set[1, (_q1 select 0) * sin(_theta) + (_q1 select 1) * cos(_theta)];
|
|
_q2 set[2, (_q1 select 2)];
|
|
|
|
/* Inverse of step 3 */
|
|
_q1 set[0, (_q2 select 0) * _d + (_q2 select 2) * (_u select 0)];
|
|
_q1 set[1, (_q2 select 1)];
|
|
_q1 set[2, - (_q2 select 0) * (_u select 0) + (_q2 select 2) * _d];
|
|
|
|
/* Inverse of step 2 */
|
|
if (_d != 0) then {
|
|
_q2 set[0, (_q1 select 0)];
|
|
_q2 set[1, (_q1 select 1) * (_u select 2) / _d + (_q1 select 2) * (_u select 1) / _d];
|
|
_q2 set[2, - (_q1 select 1) * (_u select 1) / _d + (_q1 select 2) * (_u select 2) / _d];
|
|
} else {
|
|
_q2 = _q1;
|
|
};
|
|
|
|
/* Inverse of step 1 */
|
|
_q1 = _q2 vectorAdd _p1;
|
|
_q1;
|