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45 lines
1.3 KiB
Plaintext
45 lines
1.3 KiB
Plaintext
/*
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* Author: CAA-Picard
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*
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* Count how many grenade magazines the unit has on the uniform and vest.
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*
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* Argument:
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* 0: Muzzle name
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*
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* Return value:
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* 0: Number of magazines
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* 1: First magazine name
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*/
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private ["_player", "_muzzle"];
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_player = _this select 0;
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_muzzle = _this select 1;
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_uniformMags = getMagazineCargo uniformContainer _player;
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_vestMags = getMagazineCargo vestContainer _player;
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_backPackMags = getMagazineCargo backpackContainer _player;
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_numberOfMagazines = 0;
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_magazineClasses = getArray (configFile >> "CfgWeapons" >> "Throw" >> _muzzle >> "magazines" );
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_firstMagazine = _magazineClasses select 0;
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{
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_indexInUniform = (_uniformMags select 0) find _x;
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if (_indexInUniform > -1) then {
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_numberOfMagazines = _numberOfMagazines + ((_uniformMags select 1) select _indexInUniform);
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_firstMagazine = _x;
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};
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_indexInVest = (_vestMags select 0) find _x;
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if (_indexInVest > -1) then {
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_numberOfMagazines = _numberOfMagazines + ((_vestMags select 1) select _indexInVest);
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_firstMagazine = _x;
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};
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_indexInBackpack = (_backpackMags select 0) find _x;
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if (_indexInBackpack > -1) then {
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_numberOfMagazines = _numberOfMagazines + ((_backpackMags select 1) select _indexInBackpack);
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_firstMagazine = _x;
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};
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} forEach _magazineClasses;
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[_numberOfMagazines, _firstMagazine]
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