ACE3/addons/repair/functions/fnc_doReplaceTrack.sqf
PabstMirror ab769757d9 Skip Depends Hitpoints - Use HitPoints selPos for wheels
Stuff

Normalize Depends - Skip Glass Repair

Fix spawned wheel/track not having correct damage

getHitpointString robustness, hatchback fuelHitpoint, fix count errors

-

Formatting

local -> private

Fix Stuff
2015-11-20 21:11:50 -06:00

53 lines
1.5 KiB
Plaintext

/*
* Author: commy2
* Replaces a track.
*
* Arguments:
* 0: Unit that does the repairing <OBJECT>
* 1: Vehicle to repair <OBJECT>
* 2: Selected hitpoint <STRING>
* 3: Repair Action Classname (Not used) <STRING>
* 4: (Not used) <ARRAY>
* 5: (Not used) <ARRAY>
* 6: Required Repair Objects <ARRAY>
*
* Return Value:
* None
*
* Example:
* [unit, vehicle, "hitpoint", "ReplaceTrack", [], [], [aTrack]] call ace_repair_fnc_doReplaceTrack
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_vehicle", "_hitPoint", "", "", "", "_claimedObjects"];
TRACE_4("params",_unit,_vehicle,_hitPoint,_claimedObjects);
_claimedObjects params [["_track", objNull]];
if ((isNull _track) || {!([_unit, _track, ["isNotDragging", "isNotCarrying", "isNotOnLadder"]] call EFUNC(common,canInteractWith))}) exitWith {
ACE_LOGERROR_1("Bad Track", _claimedObjects);
};
// get current hitpoint damage
private _hitPointDamage = _vehicle getHitPointDamage _hitPoint;
// can't replace not destroyed wheel
if (_hitPointDamage < 1) exitWith {};
// get track's damage
private _newHitPointDamage = damage _track;
// can't replace with a destroyed wheel
if (_newHitPointDamage >= 1) exitWith {};
deleteVehicle _track;
// raise event to set the new hitpoint damage
["setWheelHitPointDamage", _vehicle, [_vehicle, _hitPoint, _newHitPointDamage]] call EFUNC(common,targetEvent);
// display text message if enabled
if (GVAR(DisplayTextOnRepair)) then {
[LSTRING(ReplacedTrack)] call EFUNC(common,displayTextStructured);
};