ACE3/addons/rearm/XEH_respawn.sqf
2015-08-16 23:52:37 +02:00

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#include "script_component.hpp"
private ["_unit"];
_unit = _this select 0;
if !(local _unit) exitWith {};
_unit setVariable [QGVAR(selectedWeaponOnRearm), nil];
_unit setVariable [QGVAR(carriedMagazine), nil];
_dummy = _unit getVariable [QGVAR(dummy), objNull];
if !(isNull _dummy) then {
detach _dummy;
deleteVehicle _dummy;
};
_unit setVariable [QGVAR(dummy), nil];