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60 lines
1.9 KiB
Plaintext
60 lines
1.9 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: Lambda.Tiger
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* This function returns a classification of material type based
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* on the surface hit.
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*
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* Arguments:
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* 0: surfacetype <STRING> - either a cfgSurfaces path .bisurf filepath
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*
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* Return Value:
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* _material <STRING> - Material categories as expanded on in line 44 below
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*
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* Example:
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* [_surfaceType] call ace_frag_fnc_getFragInfo;
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*
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* Public: No
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*/
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params ["_surfType"];
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private _material = GVAR(spallMaterialCache) get _surfType;
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TRACE_2("materialCache",_surfType,_material);
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if (!isNil "_material") exitWith {
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_material
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};
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// Use 'soundEnviron' or 'soundHit' to extract approx material
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if (isClass (configFile >> "CfgSurfaces" >> _surfType)) then {
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_material = getText (configFile >> "CfgSurfaces" >> _surfType >> "soundEnviron");
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if (_material isEqualTo "" || {_material isEqualTo "empty"}) then {
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_material = getText (configFile >> "CfgSurfaces" >> _surfType >> "soundhit");
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};
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} else { // Messy way when a surface isn't added to cfgSurfaces
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private _surfFileText = tolower preprocessFile _surfType;
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_surfFileText = _surfFileText regexReplace ["[^a-z0-9]", ""];
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private _idx = 12 + (_surfFileText find "soundenviron");
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if (_surfFileText select [_idx, 5] isEqualTo "empty") then {
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_idx = 8 + (_surfFileText find "soundhit");
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};
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_material = _surfFileText select [_idx, 10];
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};
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TRACE_1("materialSubString",_material);
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_material = switch (true) do {
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case ("dirt" in _material);
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case ("grass" in _material): { "ground" };
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case ("gravel" in _material);
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case ("rock" in _material): { "rock" };
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case ("wood" in _material): { "wood" };
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case ("lino" in _material);
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case ("building" in _material);
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case ("concrete" in _material): { "concrete" };
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case ("metal" in _material): { "metal" };
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default { "ground" };
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};
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GVAR(spallMaterialCache) set [_surfType, _material];
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TRACE_2("materialCacheSet",_surfType,_material);
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_material |