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6ca9d59443
* Merge ACEX - first attempt Backwards compatibility with XGVAR set of macros used on all settings and config entries Public API functions not taken into account yet, many other things probably still missed * Resolve issues * Switch to addSetting, backward compatible CfgPatches, missed XGVAR. * Remove unnecessary backwards compat * Convert ACEX Categorised settings to initSettings / Fix Intel items magazine * Apply suggestions from code review Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Remove maintainers from merged ACEX components * Cleanup unused module and faction classes * Sitting - Add more object configs by @Dystopian https://github.com/acemod/ACEX/pull/255 * Translations - Add Japanese by @classicarma https://github.com/acemod/ACEX/pull/259 * Kill Tracker - Add killtracker.inc public include file by @Freddo3000" https://github.com/acemod/ACEX/pull/251 * Add ACEX authors and sort authors file * acex - final tweaks (#8513) * acex - handle old funcs * replace thirst/hunger setvars to acex naming fix macro Revert "fix macro" This reverts commit d807e5e804c43916eaa42d34a89af94c6d9a48ad. Revert "replace thirst/hunger setvars to acex naming" This reverts commit bafc607884932d6e339daedc7c22e25dddbdd868. x Co-authored-by: TyroneMF <TyroneMF@hotmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
17 lines
455 B
C++
17 lines
455 B
C++
class CfgWeapons {
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class ACE_ItemCore;
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class CBA_MiscItem_ItemInfo;
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class ACE_Fortify: ACE_ItemCore {
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author = ECSTRING(common,ACETeam);
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displayName = CSTRING(FortifyItem_name);
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descriptionShort = "";
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model = "\A3\Structures_F\Items\Tools\Hammer_F.p3d";
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picture = QPATHTOF(UI\hammer_ca.paa);
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scope = 2;
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class ItemInfo: CBA_MiscItem_ItemInfo {
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mass = 0;
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};
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};
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};
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