mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
5ee1df424d
* Medical_ai - Optimize 'fnc_isInjured' * Laserpointer - Optimize 'fnc_onDraw' * Overheating - Skip ground detection if possible * Overheating - Replace function call with inline code * Overheating - Nest 'firedEH' abort conditions * Overheating - Remove duplicate code / Skip function call if possible * Overheating - Cache energy increment |
||
---|---|---|
.. | ||
functions | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
StateMachine.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_medical_ai
Makes AI units heal themselves and each other.
Maintainers
The people responsible for merging changes to this component or answering potential questions.