ACE3/addons/laserpointer
2015-05-01 09:52:03 +02:00
..
functions changed variable name to use QGVAR macro 2015-04-30 23:18:45 +02:00
$PBOPREFIX$ add day laser pointer 2015-01-17 23:38:13 +01:00
CfgEventHandlers.hpp add day laser pointer 2015-01-17 23:38:13 +01:00
CfgVehicles.hpp toggle laser vs ir laser 2015-04-14 00:32:09 +02:00
CfgWeapons.hpp changed laserpointer to allow 3rd party laser pointers. now there is a new config option for CfgWeapons called ace_laserpointer, number with value 0 no laser, 1 red laser, 2 green laser 2015-04-30 18:51:30 +02:00
config.cpp toggle laser vs ir laser 2015-04-14 00:32:09 +02:00
initKeybinds.sqf plurals 2015-04-30 22:39:33 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp add day laser pointer 2015-01-17 23:38:13 +01:00
stringtable.xml Merge branch 'patch-3' of https://github.com/VyMajoris/ACE3 into portuguese-merge 2015-04-29 12:52:55 +02:00
XEH_postInit.sqf fix no laser in ffv slots 2015-04-14 13:24:17 +02:00
XEH_preInit.sqf toggle laser vs ir laser 2015-04-14 00:32:09 +02:00

ace_laserpointer

Adds a laser pointer visible during the day.

Maintainers

The people responsible for merging changes to this component or answering potential questions.