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* Make stitching action per-body-part * Apply suggestions from code review Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com> --------- Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com> Co-authored-by: Salluci <salluci.lovi@gmail.com>
23 lines
532 B
Plaintext
23 lines
532 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: kymckay
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* Calculates the Surgical Kit treatment time based on the amount of stitchable wounds.
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*
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* Arguments:
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* 0: Medic (not used) <OBJECT>
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* 1: Patient <OBJECT>
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* 2: Body Part <STRING>
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*
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* Return Value:
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* Treatment Time <NUMBER>
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*
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* Example:
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* [player, cursorObject, "head"] call ace_medical_treatment_fnc_getStitchTime
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*
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* Public: No
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*/
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params ["", "_patient", "_bodyPart"];
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count (GET_BANDAGED_WOUNDS(_patient) getOrDefault [_bodyPart, []]) * GVAR(woundStitchTime)
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