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https://github.com/acemod/ACE3.git
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cc26f00df3
* fix adv fatigue sway interaction with medical * change medical sway scaling * move to common * function header * number tweaks * baseline is always at least 1 * Add error msgs and warn if using old ACE_setCustomAimCoef * Update addons/common/functions/fnc_addSwayFactor.sqf --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com>
84 lines
3.5 KiB
Plaintext
84 lines
3.5 KiB
Plaintext
// by commy2
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#include "script_component.hpp"
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ADDON = false;
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PREP_RECOMPILE_START;
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#include "XEH_PREP.hpp"
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PREP_RECOMPILE_END;
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GVAR(syncedEvents) = createHashMap;
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GVAR(showHudHash) = createHashMap;
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GVAR(vehicleIconCache) = createHashMap; // for getVehicleIcon
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GVAR(blockItemReplacement) = false;
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// Cache for FUNC(isModLoaded)
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GVAR(isModLoadedCache) = createHashMap;
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GVAR(settingsInitFinished) = false;
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GVAR(runAtSettingsInitialized) = [];
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GVAR(swayFactorsBaseline) = [];
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GVAR(swayFactorsMultiplier) = [];
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// @todo: Generic local-managed global-synced objects (createVehicleLocal)
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//Debug
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ACE_COUNTERS = [];
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// Load ace_settings into CBA Settings
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[] call FUNC(cbaSettings);
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GVAR(statusEffect_Names) = [];
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GVAR(statusEffect_isGlobal) = [];
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GVAR(setHearingCapabilityMap) = [];
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[] call FUNC(setupLocalUnitsHandler); // Add local units event handlers (ace_common_localUnits)
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//////////////////////////////////////////////////
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// Set up PlayerChanged eventhandler for pre init (EH is installed in postInit)
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//////////////////////////////////////////////////
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ACE_player = objNull;
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uiNamespace setVariable ["ACE_player", objNull];
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// Init toHex
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GVAR(hexArray) = [
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"00","01","02","03","04","05","06","07","08","09","0A","0B","0C","0D","0E","0F",
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"10","11","12","13","14","15","16","17","18","19","1A","1B","1C","1D","1E","1F",
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"20","21","22","23","24","25","26","27","28","29","2A","2B","2C","2D","2E","2F",
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"30","31","32","33","34","35","36","37","38","39","3A","3B","3C","3D","3E","3F",
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"40","41","42","43","44","45","46","47","48","49","4A","4B","4C","4D","4E","4F",
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"50","51","52","53","54","55","56","57","58","59","5A","5B","5C","5D","5E","5F",
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"60","61","62","63","64","65","66","67","68","69","6A","6B","6C","6D","6E","6F",
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"70","71","72","73","74","75","76","77","78","79","7A","7B","7C","7D","7E","7F",
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"80","81","82","83","84","85","86","87","88","89","8A","8B","8C","8D","8E","8F",
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"90","91","92","93","94","95","96","97","98","99","9A","9B","9C","9D","9E","9F",
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"A0","A1","A2","A3","A4","A5","A6","A7","A8","A9","AA","AB","AC","AD","AE","AF",
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"B0","B1","B2","B3","B4","B5","B6","B7","B8","B9","BA","BB","BC","BD","BE","BF",
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"C0","C1","C2","C3","C4","C5","C6","C7","C8","C9","CA","CB","CC","CD","CE","CF",
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"D0","D1","D2","D3","D4","D5","D6","D7","D8","D9","DA","DB","DC","DD","DE","DF",
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"E0","E1","E2","E3","E4","E5","E6","E7","E8","E9","EA","EB","EC","ED","EE","EF",
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"F0","F1","F2","F3","F4","F5","F6","F7","F8","F9","FA","FB","FC","FD","FE","FF"
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];
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GVAR(canDigSurfaces) = createHashMapFromArray [
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["int_concrete",false],["int_pavement_exp",false],["int_solidwood_exp",false],["tiling",false],["roof_tiles",false],["stony",false],
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["wavymetal",false],["int_wood",false],["int_tiles",false],["softwood_exp",false],["int_concrete_exp",false],["tiles_int",false],
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["metalplate_exp",false],["int_metalplate_exp",false],["steel_exp",false],["metal",false],["int_lino_exp",false],["metal_int",false],
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["wavymetal_exp",false],["int_metal",false],["asphalt_exp",false],["pavement_exp",false],["gridmetal_exp",false],
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["rooftiles_exp",false],["rock",false],["int_mat_exp",false],["wood_int",false],["concrete_int",false],["tarmac",false],["wood",false],
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["roof_tin",false],["lino_exp",false],["concrete",false],["int_softwood_exp",false], ["concrete_exp",false],["stones_exp",false],
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["forest_exp",true],["snow",true],["grasstall_exp",true],["grass",true]
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];
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isHC = !hasInterface && !isDedicated; // deprecated because no tag
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missionNamespace setVariable ["ACE_isHC", ACE_isHC];
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uiNamespace setVariable ["ACE_isHC", ACE_isHC];
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#include "initSettings.sqf"
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ADDON = true;
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