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41 lines
1.0 KiB
Plaintext
41 lines
1.0 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: commy2
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* Hides the height and velocity display while freefalling or parachuting on higher difficulties.
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*
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* Arguments:
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* Stuff from infoDisplayChanged eventhandler. <UNKNOWN>
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*
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* Return Value:
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* None
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*
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* Example:
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* [?] call ACE_parachute_fnc_handleInfoDisplayChanged
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*
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* Public: No
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*/
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params ["_dialog", "_type"];
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// don't do anything in noob mode
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if (!GVAR(hideAltimeter)) exitWith {};
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switch (_type) do {
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case ("Parachute"): {
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{
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(_dialog displayCtrl _x) ctrlShow false;
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} forEach [121, 122, 1004, 1005, 1006, 1014];
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};
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case ("Soldier"): {
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{
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private _control = (_dialog displayCtrl _x);
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// these reset ctrlShow every frame by the engine. Set height/width to 0 as work around.
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_control ctrlSetPosition [0,0,0,0];
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_control ctrlCommit 0;
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} forEach [380, 382];
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};
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};
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nil // switch might return true if no case was found. Just to make sure the return value matches
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