ACE3/optionals/compat_gm/CfgAmmo.hpp
nomisum 7009404d39
Add Global Mobilization Compatibility (#7835)
* GM Compat

add GM Compat addon - it's #7835 without fastroping & refuel changes
* plus compat_gm moved into optionals
* plus a few whitespace fixes

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Fusselwurm <fusselwurm@gmail.com>

* add ACE CSW dep (see script_component.hpp)

* warn about missiong compat_gm if GM is loaded

* move medic tents to EGVAR(medical,facilities) array thing

* add pDumbs

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Fusselwurm <fusselwurm@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 10:48:54 -05:00

26 lines
790 B
C++

class CfgAmmo {
class PipeBombBase;
class gm_explosive_petn_charge: PipeBombBase {
EGVAR(explosive,defuseObjectPosition)[] = {0, 0, 0.02};
};
class gm_explosive_plnp_charge: PipeBombBase {
EGVAR(explosive,defuseObjectPosition)[] = {0, 0, 0.02};
};
class MineBase;
class gm_mine_at_mn111: MineBase {
EGVAR(explosive,defuseObjectPosition)[] = {0, 0, 0.02};
};
class gm_mine_at_dm21: MineBase {
EGVAR(explosive,defuseObjectPosition)[] = {0, 0, 0.02};
};
class gm_mine_at_tm46: MineBase {
EGVAR(explosive,defuseObjectPosition)[] = {0, 0, 0.02};
};
class APERSMine_Range_Ammo;
class gm_mine_ap_dm31: APERSMine_Range_Ammo {
EGVAR(explosive,defuseObjectPosition)[] = {0, 0, 0.02};
};
};