ACE3/addons/hearing/functions/fnc_removeEarplugs.sqf

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/*
* Author: Hope Johnson and commy2
* Takes out earplugs.
*
* Arguments:
* 0:Unit (player) <OBJECT>
*
* Return Value:
* None
*
* Example:
* [ace_player] call ace_hearing_fnc_removeEarplugs
*
* Public: No
*/
#include "script_component.hpp"
PARAMS_1(_player);
if !(_player canAdd "ACE_EarPlugs") exitWith { // inventory full
[localize STRING(Inventory_Full)] call EFUNC(common,displayTextStructured);
};
// Plugs already in and removing them.
_player addItem "ACE_EarPlugs";
_player setVariable ["ACE_hasEarPlugsIn", false, true];
[localize STRING(EarPlugs_Are_Off)] call EFUNC(common,displayTextStructured);