mirror of
https://github.com/acemod/ACE3.git
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6bee6d5cd8
* Rearm - Use non-ambigious magazine names Close #6414 Also fix missing caliber for B_20mm_AP * Update fnc_getMagazineName.sqf
43 lines
961 B
C++
43 lines
961 B
C++
PREP(addMagazineToSupply);
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PREP(addRearmActions);
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PREP(addVehicleMagazinesToSupply);
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PREP(canReadSupplyCounter);
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PREP(canRearm);
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PREP(canStoreAmmo);
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PREP(canTakeAmmo);
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PREP(createDummy);
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PREP(disable);
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PREP(dropAmmo);
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PREP(getAllRearmTurrets);
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PREP(getCaliber);
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PREP(getMagazineName);
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PREP(getMaxMagazines);
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PREP(getNeedRearmMagazines);
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PREP(getSupplyCount);
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PREP(getTurretConfigMagazines);
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PREP(getTurretMagazineAmmo);
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PREP(grabAmmo);
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PREP(handleKilled);
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PREP(handleRespawn);
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PREP(handleUnconscious);
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PREP(hasEnoughSupply);
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PREP(initSupplyVehicle);
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PREP(isSource);
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PREP(makeDummy);
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PREP(makeSource);
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PREP(moduleRearmSettings);
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PREP(pickUpAmmo);
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PREP(readSupplyCounter);
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PREP(rearm);
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PREP(rearmEntireVehicle);
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PREP(rearmEntireVehicleSuccess);
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PREP(rearmEntireVehicleSuccessLocal);
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PREP(rearmSuccess);
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PREP(rearmSuccessLocal);
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PREP(removeMagazineFromSupply);
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PREP(setSupplyCount);
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PREP(setTurretMagazineAmmo);
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PREP(storeAmmo);
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PREP(takeAmmo);
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PREP(takeSuccess);
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