mirror of
https://github.com/acemod/ACE3.git
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a4ae61f1fc
* allow players to reload from nearSupplies * limit reloading to friendly sides * add handling for ai getting inside empty weapon * configOf for lookup * add getin handler, hammer out remaining bugs * configOf lookup * improve friendly/object filter * more configOf lookups * Capitalize settings, add ammo storage setting * remove systemChat Co-authored-by: PabstMirror <pabstmirror@gmail.com> * fix TRACE Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> |
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.. | ||
data | ||
dev | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
Cfg3den.hpp | ||
CfgEventHandlers.hpp | ||
CfgMagazineGroups.hpp | ||
CfgMagazines.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
initSettings.sqf | ||
README.md | ||
script_component.hpp | ||
script_config_macros_csw.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_csw
Crew Served Weapons - Static weapons that are served by multiple people