ACE3/addons/logistics_wirecutter
jonpas 711e1fc026 Fix Underwater interactions (magrepack, loading, refuel, medical legs, dragging) (#5521)
* Fix Magazine Repack underwater - fix #5513
Also prevent common goKneeling function underwater

* Fix loading patients underwater - fix #5515

* Fix load object underwater

* Fix take nozzle on jerry can underwater

* Fix refuel underwater conditions further

* Use isTouchingGround, Make refuel semi-compatible
 reports false if head is out of the water, we want true even if we are not diving

* Less interact exceptions duplication

* Use animationState to determine if unit is swimming, create common function and use it instead of isTouchingGround

* Fix condition

* Support dragging underwater
No carrying due to animation timing issues and other misc things

* Allow Medical Legs SelfActions underwater

* Fix fixPosition function underwater (use getPosATL instead of getPos)

* Fix fixPosition's slope adjustment for non-gravity objects, Do the same for objects without simulation as well
2017-10-01 13:38:11 -05:00
..
data Add LoD to Wirecutter 2015-07-16 14:46:08 +02:00
functions Fix Underwater interactions (magrepack, loading, refuel, medical legs, dragging) (#5521) 2017-10-01 13:38:11 -05:00
sound port alternative wirecutter sound 2015-04-15 22:19:43 +02:00
ui Wirecutter - Self->Equipment Action 2015-01-28 03:22:39 -06:00
$PBOPREFIX$ Port: Wirecutting from AGM 2015-01-27 22:42:45 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgSounds.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp Wirecutters - Update Fence Configs, Use faster getModelInfo 2015-10-22 20:54:09 -05:00
CfgWeapons.hpp Use CBA Misc Items (#5502) 2017-09-12 23:23:45 -05:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
README.md Readded items 2015-08-19 04:22:39 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Correct new Chinese stringtable identifiers (#5334) 2017-07-08 09:48:39 -05:00
XEH_clientInit.sqf Run event renaming script 2016-05-24 14:13:11 +01:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_logistics_wirecutter

Adds an item that allows cutting of fences in Aarma 3 and AiA/CUP maps.

Items Added:

ACE_wirecutter

Maintainers

The people responsible for merging changes to this component or answering potential questions.