ACE3/addons/cargo/functions/fnc_loadItem.sqf
johnb432 d1f0dc5e83
Cargo - Improve various aspects (#9617)
* Update CfgVehicles.hpp

* Cargo cleanup

* Update menu.hpp

* Updated status effect key

* Update fnc_onMenuOpen.sqf

* Update fnc_onMenuOpen.sqf

* fix comment from merge

* nil interaction GVARs on menu close

* fix carry bug

* Fix floating objects in MP

* Updated ace_cargoAdded doc

* Fix progress bar prematurely stopping

* Finer cursor object selection

---------

Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2023-11-17 20:07:28 -03:00

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#include "..\script_component.hpp"
/*
* Author: Glowbal
* Loads an object into a vehicle.
* Objects loaded via classname remain virtual until unloaded.
*
* Arguments:
* 0: Item to be loaded <STRING> or <OBJECT> (default: "")
* 1: Holder object (vehicle) <OBJECT> (default: objNull)
* 2: Ignore interaction distance and stability checks <BOOL> (default: false)
*
* Return Value:
* Object loaded <BOOL>
*
* Example:
* ["ACE_Wheel", cursorObject] call ace_cargo_fnc_loadItem
*
* Public: Yes
*/
params [["_item", "", [objNull, ""]], ["_vehicle", objNull, [objNull]], ["_ignoreInteraction", false, [false]]];
TRACE_3("params",_item,_vehicle,_ignoreInteraction);
// Get config sensitive case name
if (_item isEqualType "") then {
_item = _item call EFUNC(common,getConfigName);
};
if !([_item, _vehicle, _ignoreInteraction] call FUNC(canLoadItemIn)) exitWith {
TRACE_3("cannot load",_item,_vehicle,_ignoreInteraction);
false // return
};
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
_loaded pushBack _item;
_vehicle setVariable [QGVAR(loaded), _loaded, true];
TRACE_1("added to loaded array",_loaded);
// Update cargo space remaining
private _cargoSpace = _vehicle call FUNC(getCargoSpaceLeft);
private _itemSize = (_item call FUNC(getSizeItem)) max 0; // don't let negative size items increase space
_vehicle setVariable [QGVAR(space), _cargoSpace - _itemSize, true];
// Attach object 100m below vehicle
if (_item isEqualType objNull) then {
detach _item;
_item attachTo [_vehicle, [0, 0, -100]];
[QEGVAR(common,hideObjectGlobal), [_item, true]] call CBA_fnc_serverEvent;
if (["ace_zeus"] call EFUNC(common,isModLoaded)) then {
private _objectCurators = objectCurators _item;
// Save which curators had this object as editable
_item setVariable [QGVAR(objectCurators), _objectCurators, true];
if (_objectCurators isEqualTo []) exitWith {};
[QEGVAR(zeus,removeObjects), [[_item], _objectCurators]] call CBA_fnc_serverEvent;
};
// Some objects below water will take damage over time, eventually becoming "water logged" and unfixable (because of negative z attach)
[_item, "blockDamage", QUOTE(ADDON), true] call EFUNC(common,statusEffect_set);
};
// Invoke listenable event
["ace_cargoLoaded", [_item, _vehicle]] call CBA_fnc_globalEvent;
true // return