ACE3/addons/map
PabstMirror c9f9b89ea2 Fix merge (was moved to XEH_postInitServer)
Use short circuit for loadout change and add note
2016-08-25 18:56:57 -05:00
..
functions
UI
$PBOPREFIX$
ACE_Settings.hpp Fix Capitalization of ACE Settings classes. (#3627) 2016-05-07 22:14:56 +02:00
CfgAmmo.hpp
CfgEventHandlers.hpp
CfgLights.hpp
CfgMarkers.hpp
CfgSounds.hpp
CfgVehicles.hpp
CfgWeapons.hpp
config.cpp Fix merge (was moved to XEH_postInitServer) 2016-08-25 18:56:57 -05:00
Effects.hpp
MapControls.hpp
MapTweaks.hpp
README.md
script_component.hpp
stringtable.xml
XEH_postInitClient.sqf Fix merge (was moved to XEH_postInitServer) 2016-08-25 18:56:57 -05:00
XEH_postInitServer.sqf Fix merge (was moved to XEH_postInitServer) 2016-08-25 18:56:57 -05:00
XEH_preInit.sqf
XEH_PREP.hpp
XEH_preStart.sqf

ace_map

Various tweaks to the in-game map, including:

  • Better map styling (countours, legend, hiding bushes and trees, etc).
  • Max zoom level (optional)
  • Map shaking while walking (optional)
  • Map illumination (optional)
  • Blue Force Tracker (optional)

Maintainers

The people responsible for merging changes to this component or answering potential questions.