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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
ACE3/addons/overheating
2021-11-08 13:08:43 -06:00
..
functions switch from params to select for single value returns when calling getWeaponData () 2021-11-08 13:08:43 -06:00
sounds Added weapon resting & weapon jam sounds 2015-02-01 11:11:51 +01:00
UI Overheating - Add cook off and rate of fire features and additional customization settings () 2021-10-14 10:47:52 -05:00
$PBOPREFIX$ CBAfy AGM_Overheating 2015-01-13 00:23:14 -03:00
ACE_Settings.hpp Overheating - Add cook off and rate of fire features and additional customization settings () 2021-10-14 10:47:52 -05:00
CfgEventHandlers.hpp Add SQFC support () 2021-09-03 19:08:34 -05:00
CfgMagazines.hpp Add spare barrel to VA in 1.64 () 2016-09-04 21:26:15 +02:00
CfgSounds.hpp Overheating - Add cook off and rate of fire features and additional customization settings () 2021-10-14 10:47:52 -05:00
CfgVehicles.hpp Overheating - Fix issues from release () 2021-11-08 12:06:31 -06:00
CfgWeapons.hpp Overheating - Fix invalid jamTypesAllowed arrays () 2021-10-18 19:05:40 -05:00
config.cpp General - Cleanup CfgPatches unit/weapon arrays () 2021-10-15 13:48:33 -05:00
initSettings.sqf Overheating - Fix issues from release () 2021-11-08 12:06:31 -06:00
README.md Update contribution documents () 2021-08-16 20:17:56 +01:00
script_component.hpp Overheating - Add cook off and rate of fire features and additional customization settings () 2021-10-14 10:47:52 -05:00
stringtable.xml Overheating - Fix issues from release () 2021-11-08 12:06:31 -06:00
XEH_postInit.sqf Overheating - Fix issues from release () 2021-11-08 12:06:31 -06:00
XEH_preInit.sqf General - Move to CBA Settings () 2021-10-11 15:48:30 -05:00
XEH_PREP.hpp Overheating - Fix issues from release () 2021-11-08 12:06:31 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_overheating

Introduces weapon overheating and jamming, as well as the ability to swap the barrel on some weapons.