ACE3/addons/headless/CfgVehicles.hpp
jonpas 6ca9d59443
Merge ACEX (#8415)
* Merge ACEX - first attempt
Backwards compatibility with XGVAR set of macros used on all settings and config entries
Public API functions not taken into account yet, many other things probably still missed

* Resolve issues

* Switch to addSetting, backward compatible CfgPatches, missed XGVAR.

* Remove unnecessary backwards compat

* Convert ACEX Categorised settings to initSettings / Fix Intel items magazine

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Remove maintainers from merged ACEX components

* Cleanup unused module and faction classes

* Sitting - Add more object configs by @Dystopian
https://github.com/acemod/ACEX/pull/255

* Translations - Add Japanese by @classicarma
https://github.com/acemod/ACEX/pull/259

* Kill Tracker - Add killtracker.inc public include file by @Freddo3000"
https://github.com/acemod/ACEX/pull/251

* Add ACEX authors and sort authors file

* acex - final tweaks (#8513)

* acex - handle old funcs

* replace thirst/hunger setvars to acex naming

fix macro

Revert "fix macro"

This reverts commit d807e5e804c43916eaa42d34a89af94c6d9a48ad.

Revert "replace thirst/hunger setvars to acex naming"

This reverts commit bafc607884932d6e339daedc7c22e25dddbdd868.

x

Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 10:46:43 -05:00

58 lines
1.8 KiB
C++

class CfgVehicles {
class ACE_Module;
class XGVAR(module): ACE_Module {
author = ECSTRING(common,ACETeam);
category = "ACEX";
displayName = CSTRING(Module);
function = QFUNC(moduleInit);
scope = 1;
isGlobal = 1; // Global
isTriggerActivated = 0;
isDisposable = 0;
icon = QPATHTOF(UI\Icon_Module_Headless_ca.paa);
class Arguments {
class enabled {
displayName = ECSTRING(common,Enabled);
description = CSTRING(EnabledDesc);
typeName = "BOOL";
defaultValue = 0;
};
class delay {
displayName = CSTRING(Delay);
description = CSTRING(DelayDesc);
typeName = "NUMBER";
defaultValue = DELAY_DEFAULT;
};
class endMission {
displayName = CSTRING(EndMission);
description = CSTRING(EndMissionDesc);
typeName = "NUMBER";
class values {
class disabled {
name = ECSTRING(Common,Disabled);
value = 0;
default = 1;
};
class instant {
name = CSTRING(Instant);
value = 1;
};
class delayed {
name = CSTRING(Delayed);
value = 2;
};
};
};
class log {
displayName = CSTRING(Log);
description = CSTRING(LogDesc);
typeName = "BOOL";
defaultValue = 0;
};
};
class ModuleDescription {
description = CSTRING(ModuleDesc);
};
};
};