ACE3/addons/vehicle_damage
2021-10-15 12:53:44 -05:00
..
functions
$PBOPREFIX$
CfgAmmo.hpp
CfgEventHandlers.hpp Various - use compile_script macro for new addons (#8516) 2021-10-15 12:53:44 -05:00
CfgVehicles.hpp
config.cpp
initSettings.sqf Vehicle Damage - Cleanup strings (#8515) 2021-10-14 12:05:16 -05:00
README.md various - cleanup maintainers in readmes (#8517) 2021-10-15 12:25:42 -05:00
script_component.hpp
script_macros.hpp
stringtable.xml Vehicle Damage - Cleanup strings (#8515) 2021-10-14 12:05:16 -05:00
XEH_postInit.sqf
XEH_preInit.sqf
XEH_PREP.hpp
XEH_preStart.sqf

ace_vehicle_damage

Adds enhanced vehicle damage. Primary goal is to remove global vehicle health and instead opt for a "component based" health system.