ACE3/addons/interaction/functions/fn_GetActions.sqf
2015-01-12 01:20:02 -03:00

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/*
Author:
commy2
Garth de Wet (LH)
Description:
Parameters:
0: OBJECT - target
1: ARRAY - Parents of the target object
2: ARRAY - Actions
3: ARRAY - Patches
4: CONFIG - Parent config (ConfigFile >> "CfgVehicles"/MissionConfigFile >> "CfgVehicles")
5: BOOL - Is mission config file?
6: STRING - Classname ("ACE_Actions"/"ACE_SelfActions")
7: STRING - Sub-class
Returns:
Nothing
Example:
[player, [configfile >> "CfgVehicles" >> typeOf player, true] call BIS_fnc_returnParents, [], [],configfile >> "CfgVehicles", false, "ACE_Actions"] call ACE_Interaction_fnc_GetActions;
[player, [configfile >> "CfgVehicles" >> typeOf player, true] call BIS_fnc_returnParents, [], [],configfile >> "CfgVehicles", false, "ACE_SelfActions"] call ACE_Interaction_fnc_GetActions;
*/
#include "script_component.hpp"
#define DEFAULT_ICON PATHTOF(UI\dot_ca.paa)
private ["_target", "_parents", "_actions", "_patches", "_baseConfig", "_actionType", "_i","_index", "_missionConfig", "_stdConfig"];
_target = _this select 0;
_parents = _this select 1;
_actions = _this select 2;
_patches = _this select 3;
_baseConfig = _this select 4;
_missionConfig = _this select 5;
_actionType = _this select 6;
_subClass = _this select 7;
_stdConfig = (configFile >> "CfgVehicles" >> typeOf _target >> _actionType);
if (_subClass != "") then {
_stdConfig = _stdConfig >> _subClass;
};
_count = count _parents;
for "_i" from 0 to (_count - 1) do {
_config = _baseConfig >> _parents select _i >> _actionType;
if (_subClass != "") then {
_config = _config >> _subClass;
};
_count = count _config;
if (_count > 0) then {
for "_index" from 0 to (_count - 1) do {
private ["_action", "_displayName", "_distance","_condition","_statement","_showDisabled", "_priority", "_tooltip", "_hotkey",
"_subMenu", "_conditionShow", "_exceptions", "_icon", "_actionToCache", "_cacheActions", "_cache", "_indexCache", "_configName"];
_action = if (_missionConfig) then {_config select _index} else {_stdConfig >> configName (_config select _index)};
_cache = missionNamespace getVariable [QGVAR(MenuCache), [[], [], []]];
if (count _action > 0) then {
_configName = configName _action;
_cacheConfigs = _cache select 0;
_cacheActions = _cache select 1;
_cacheIndices = _cache select 2;
_indexCache = _cacheConfigs find _action;
if (_indexCache == -1) then {
_displayName = getText (_action >> "displayName");
_distance = getNumber (_action >> "distance");
_priority = getNumber (_action >> "priority");
_subMenu = getArray (_action >> "subMenu");
_tooltip = getText (_action >> "tooltip");
_hotkey = getText (_action >> "hotkey");
_enableInside = getNumber (_action >> "enableInside");
// Condition
_condition = getText (_action >> "condition");
if (_condition == "") then {_condition = "true"};
_condition = _condition + format [QUOTE( && {%1 call EGVAR(core,canInteract)} && {[ACE_player, GVAR(Target)] call EFUNC(core,canInteractWith)} ), getArray (_action >> "exceptions")];
if (_enableInside != 1) then {_condition = _condition + " && {_player == _vehicle}"};
_condition = compile _condition;
// Condition to show the action
_conditionShow = getText (_action >> "conditionShow");
_conditionShow = if (_conditionShow == "") then {{true}} else {compile _conditionShow};
_showDisabled = getNumber (_action >> "showDisabled") == 1;
if (isText (_action >> "conditionShow")) then {
_showDisabled = [_object, _player] call _conditionShow;
};
// Exceptions to the general conditions that have to be true
_exceptions = getArray (_action >> "exceptions");
// statement
_statement = getText (_action >> "statement");
_statement = compile _statement;
if (profileNamespace getVariable [QGVAR(FlowMenu), false]) then {
_statement = if (getText (_action >> "statement") == "" && {count _subMenu > 1}) then {
compile format [QUOTE( call FUNC(hideMenu);if(%2 == 1)then{['%1'] call FUNC(openSubMenuSelf);}else{['%1'] call FUNC(openSubMenu);}; ), _subMenu select 0, _subMenu select 1];
} else {
compile (QUOTE( call FUNC(hideMenu); ) + getText (_action >> "statement"));
};
};
// icon
_icon = getText (_action >> "Icon");
if (_icon == "") then {
_icon = DEFAULT_ICON;
};
_actionToCache = [_displayName, _statement, _condition, _priority, _subMenu, _icon, _tooltip, _conditionShow, _exceptions, _distance, _hotkey];
if (!(_configName in _patches) && {_showDisabled || {[_object, _player] call _condition}} && {_distance == 0 || {[_object, _distance] call FUNC(isInRange)}}) then {
_actions pushBack _actionToCache;
_patches pushBack _configName;
};
_indexCache = _cacheActions find _actionToCache;
if (_indexCache == -1) then {
_indexCache = count _cacheActions;
_cacheActions pushBack _actionToCache;
};
_cacheConfigs pushBack _action;
_cacheIndices pushBack _indexCache;
_cache = [_cacheConfigs, _cacheActions, _cacheIndices];
["InteractionMenu", _action, {format ["%1 loaded into cache", _this]}] call EFUNC(debug, log);
} else {
["InteractionMenu", _action, {format ["%1 loaded from cache", _this]}] call EFUNC(debug, log);
_cachedAction = _cacheActions select (_cacheIndices select _indexCache);
_showDisabled = getNumber (_action >> "showDisabled") == 1;
if (isText (_action >> "conditionShow")) then {
_showDisabled = [_object, _player] call (_cachedAction select 7);
};
if (!(_configName in _patches) && {_showDisabled || {[_object, _player] call (_cachedAction select 2)}} && {[_object, (_cachedAction select 9)] call FUNC(isInRange) || {(_cachedAction select 9) == 0}}) then {
_actions pushBack _cachedAction;
_patches pushBack _configName;
};
};
};
GVAR(MenuCache) = _cache;
};
};
};
[_actions, _patches]