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44 lines
849 B
Plaintext
44 lines
849 B
Plaintext
/*
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Name: AGM_SwitchUnits_fnc_handleMapClick
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Author(s):
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bux578
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Description:
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Finds the clicked unit
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Parameters:
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0: OBJECT - MapClickEventHandlerArgs
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0: OBJECT - unit to switch to
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1: ARRAY<OBJECT> - sides
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Returns:
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VOID
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*/
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#include "script_component.hpp"
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private ["_args", "_currentPlayerUnit", "_sides", "_pos", "_sideNearest"];
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_currentPlayerUnit = (_this select 0) select 0;
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_sides = (_this select 0) select 1;
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_pos = _this select 1;
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_sideNearest = [];
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{
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if ([_x] call FUNC(isValidAi) && (side group _x in _sides)) then {
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_sideNearest pushBack _x;
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};
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} forEach (nearestObjects [_pos, ["Man"], 20]);
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if (count _sideNearest > 0) then {
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private ["_switchUnit"];
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_switchUnit = _sideNearest select 0;
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[_currentPlayerUnit, _switchUnit] call FUNC(switchUnit);
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openMap false;
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};
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