mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
bca8b01860
* Add search to teleport players UI * Change group side icons to look better * Improve teleport UI and add stringtable entries * Add Assign Repair Vehicle module * Add Assign Repair Facility module * Add Assign Engineer module * Add Full Heal module * Add Suicide Bomber module * Make heal module work without ace_medical * Add suicide bomber module translations * Improve attribute cargo to use displayName * Improve set engineer ui * ACE_Curator for repair modules + author array * Add angle param to getModuleDestination * Prevent multiple suicide bomber modules on same target * Heal module: support BI scripted revive system * Requested changes
107 lines
3.0 KiB
C++
107 lines
3.0 KiB
C++
#include "script_component.hpp"
|
|
|
|
class CfgPatches {
|
|
class ADDON {
|
|
name = COMPONENT_NAME;
|
|
units[] = {
|
|
QGVAR(moduleConfigurePylons),
|
|
QGVAR(moduleDefendArea),
|
|
QGVAR(moduleEditableObjects),
|
|
QGVAR(moduleGlobalSetSkill),
|
|
QGVAR(moduleGroupSide),
|
|
QGVAR(moduleLoadIntoCargo),
|
|
QGVAR(modulePatrolArea),
|
|
QGVAR(moduleSearchArea),
|
|
QGVAR(moduleSearchNearby),
|
|
QGVAR(moduleGarrison),
|
|
QGVAR(moduleUnGarrison),
|
|
QGVAR(moduleTeleportPlayers),
|
|
QGVAR(moduleToggleNvg),
|
|
QGVAR(moduleToggleFlashlight),
|
|
QGVAR(moduleSimulation),
|
|
QGVAR(moduleSuppressiveFire),
|
|
QGVAR(AddFullArsenal),
|
|
QGVAR(RemoveFullArsenal),
|
|
QGVAR(moduleTeleportPlayers),
|
|
QGVAR(moduleHeal),
|
|
QGVAR(moduleSuicideBomber),
|
|
QGVAR(AddFullAceArsenal),
|
|
QGVAR(RemoveFullAceArsenal)
|
|
};
|
|
weapons[] = {};
|
|
requiredVersion = REQUIRED_VERSION;
|
|
requiredAddons[] = {"ace_common", "ace_ai"};
|
|
author = ECSTRING(common,ACETeam);
|
|
authors[] = {"SilentSpike", "mharis001"};
|
|
url = ECSTRING(main,URL);
|
|
VERSION_CONFIG;
|
|
};
|
|
|
|
// Use additional CfgPatches to contextually remove modules from zeus
|
|
class GVAR(captives): ADDON {
|
|
units[] = {
|
|
QGVAR(moduleCaptive),
|
|
QGVAR(moduleSurrender)
|
|
};
|
|
};
|
|
class GVAR(medical): ADDON {
|
|
units[] = {
|
|
QGVAR(moduleUnconscious),
|
|
QGVAR(moduleSetMedic),
|
|
QGVAR(moduleSetMedicalVehicle),
|
|
QGVAR(moduleSetMedicalFacility)
|
|
};
|
|
};
|
|
class GVAR(cargo): ADDON {
|
|
units[] = {
|
|
QGVAR(moduleLoadIntoCargo)
|
|
};
|
|
};
|
|
class GVAR(repair): ADDON {
|
|
units[] = {
|
|
QGVAR(moduleSetEngineer),
|
|
QGVAR(moduleSetRepairVehicle),
|
|
QGVAR(moduleSetRepairFacility)
|
|
};
|
|
};
|
|
class GVAR(cargoAndRepair): ADDON {
|
|
units[] = {
|
|
QGVAR(moduleAddSpareTrack),
|
|
QGVAR(moduleAddSpareWheel)
|
|
};
|
|
};
|
|
class GVAR(fastroping): ADDON {
|
|
units[] = {
|
|
QGVAR(moduleAddOrRemoveFRIES)
|
|
};
|
|
};
|
|
class GVAR(pylons): ADDON {
|
|
units[] = {
|
|
QGVAR(moduleConfigurePylons)
|
|
};
|
|
};
|
|
class GVAR(arsenal): ADDON {
|
|
units[] = {
|
|
QGVAR(AddFullAceArsenal),
|
|
QGVAR(RemoveFullAceArsenal)
|
|
};
|
|
};
|
|
};
|
|
|
|
class ACE_Curator {
|
|
GVAR(captives) = "ace_captives";
|
|
GVAR(medical) = "ace_medical";
|
|
GVAR(cargo) = "ace_cargo";
|
|
GVAR(repair) = "ace_repair";
|
|
GVAR(cargoAndRepair)[] = {"ace_cargo", "ace_repair"};
|
|
GVAR(fastroping) = "ace_fastroping";
|
|
GVAR(pylons) = "ace_pylons";
|
|
GVAR(arsenal) = "ace_arsenal";
|
|
};
|
|
|
|
#include "CfgFactionClasses.hpp"
|
|
#include "CfgEventHandlers.hpp"
|
|
#include "CfgVehicles.hpp"
|
|
#include "ACE_Settings.hpp"
|
|
#include "ui\RscAttributes.hpp"
|