ACE3/addons/disposable/XEH_postInitClient.sqf
2015-01-16 23:48:30 +01:00

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// by commy2
// The Arma InventoryOpened EH fires actually before the inventory dialog is opened (findDisplay 602 => displayNull).
#include "script_component.hpp"
if (isNil QGVAR(UpdateInventoryDisplay_EHID)) then {
GVAR(UpdateInventoryDisplay_EHID) = ["inventoryDisplayLoaded",{
_player = ACE_player;
[_player, secondaryWeapon _player] call FUNC(takeLoadedATWeapon);
[_player, (_this select 0)] call FUNC(updateInventoryDisplay);
}] call EFUNC(common,addEventHandler);
};