mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
84 lines
2.5 KiB
Plaintext
84 lines
2.5 KiB
Plaintext
/*
|
|
* Author: KoffeinFlummi, commy2
|
|
* Initializes unit variables.
|
|
*
|
|
* Arguments:
|
|
* 0: The Unit <OBJECT>
|
|
*
|
|
* ReturnValue:
|
|
* nil
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
params ["_unit"];
|
|
|
|
_unit setVariable [QGVAR(pain), 0, true];
|
|
_unit setVariable [QGVAR(bloodVolume), 100, true];
|
|
_unit setVariable ["ACE_isUnconscious", false, true]; // TODO this is done based on state
|
|
|
|
// tourniquets
|
|
_unit setVariable [QGVAR(tourniquets), [0,0,0,0,0,0], true];
|
|
_unit setVariable [QGVAR(occludedMedications), nil, true]; //Delayed Medications (from tourniquets)
|
|
|
|
// wounds and injuries
|
|
_unit setVariable [QGVAR(openWounds), [], true];
|
|
_unit setVariable [QGVAR(bandagedWounds), [], true];
|
|
_unit setVariable [QGVAR(internalWounds), [], true];
|
|
|
|
// vitals
|
|
_unit setVariable [QGVAR(heartRate), 80];
|
|
_unit setVariable [QGVAR(heartRateAdjustments), []];
|
|
_unit setVariable [QGVAR(bloodPressure), [80, 120]];
|
|
_unit setVariable [QGVAR(peripheralResistance), 100];
|
|
|
|
// fractures
|
|
_unit setVariable [QGVAR(fractures), [], true];
|
|
|
|
// triage card and logs
|
|
// TODO move to treatment
|
|
//_unit setVariable [QGVAR(triageLevel), 0, true];
|
|
//_unit setVariable [QGVAR(triageCard), [], true];
|
|
|
|
// IVs
|
|
_unit setVariable [QGVAR(ivBags), nil, true];
|
|
|
|
// damage storage
|
|
_unit setVariable [QGVAR(bodyPartStatus), [0,0,0,0,0,0], true];
|
|
|
|
// airway
|
|
_unit setVariable [QGVAR(airwayStatus), 100];
|
|
_unit setVariable [QGVAR(airwayOccluded), false];
|
|
_unit setVariable [QGVAR(airwayCollapsed), false];
|
|
|
|
// generic medical admin
|
|
_unit setVariable [QGVAR(addedToUnitLoop), false, true]; // TODO this is replaced by unit state
|
|
_unit setVariable [QGVAR(inCardiacArrest), false, true]; // TODO this is no longer present
|
|
_unit setVariable [QGVAR(hasLostBlood), 0, true];
|
|
_unit setVariable [QGVAR(isBleeding), false, true];
|
|
_unit setVariable [QGVAR(hasPain), false, true];
|
|
_unit setVariable [QGVAR(amountOfReviveLives), GVAR(amountOfReviveLives), true];
|
|
_unit setVariable [QGVAR(painSuppress), 0, true];
|
|
|
|
private ["_allUsedMedication", "_logs"];
|
|
|
|
// medication
|
|
_allUsedMedication = _unit getVariable [QGVAR(allUsedMedication), []];
|
|
{
|
|
_unit setVariable [_x select 0, nil];
|
|
} forEach _allUsedMedication;
|
|
_unit setVariable [QGVAR(allUsedMedication), [], true];
|
|
|
|
// TODO move to treatment
|
|
_logs = _unit getVariable [QGVAR(allLogs), []];
|
|
{
|
|
_unit setVariable [_x, nil];
|
|
} forEach _logs;
|
|
_unit setVariable [QGVAR(allLogs), [], true];
|
|
|
|
[{
|
|
params ["_unit"];
|
|
[QGVAR(initialized), [_unit]] call CBA_fnc_localEvent;
|
|
}, [_unit], 0.5, 0.1] call CBA_fnc_waitAndExecute;
|