mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
ffaa195fe5
* Fixed headers to work with silentspike python script * Fixed rest of the files * Fixed ace-team
49 lines
1.1 KiB
Plaintext
49 lines
1.1 KiB
Plaintext
/*
|
|
* Author: commy2
|
|
* Return current state of the weapon. Attachments and magazines with ammo.
|
|
*
|
|
* Arguments:
|
|
* 0: unit <OBJECT>
|
|
* 1: weapon (optional, default: units current weapon) <STRING>
|
|
*
|
|
* Return Value:
|
|
* 0: Attachements <ARRAY>
|
|
* 1: Muzzles <ARRAY>
|
|
* 2: Magazines <ARRAY>
|
|
* 3: Ammo <ARRAY>
|
|
*
|
|
* Example:
|
|
* [bob, "gun"] call ace_common_fnc_getWeaponState
|
|
*
|
|
* Public: Yes
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
params [["_unit", objNull, [objNull]], ["_weapon", nil, [""]]];
|
|
|
|
if (isNil "_weapon") then {
|
|
_weapon = currentWeapon _unit;
|
|
};
|
|
|
|
private _attachments = [_unit weaponAccessories _weapon] param [0, ["","","",""]];
|
|
|
|
private _muzzles = _weapon call FUNC(getWeaponMuzzles);
|
|
|
|
// get loaded magazines and ammo
|
|
private _magazines = _muzzles apply {""};
|
|
private _ammo = _muzzles apply {0};
|
|
|
|
{
|
|
if (_x select 2) then {
|
|
private _index = _muzzles find (_x select 4);
|
|
|
|
if (_index != -1) then {
|
|
_magazines set [_index, _x select 0];
|
|
_ammo set [_index, _x select 1];
|
|
};
|
|
};
|
|
false
|
|
} count magazinesAmmoFull _unit;
|
|
|
|
[_attachments, _muzzles, _magazines, _ammo];
|