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74fd0f507f
* Add EH for UAV control, Add Hellfire support * cycle guidance keybind * Handle broken PlayerViewChanged * humps * UAV Self-interactions (#5379) * Switch ACE_Player to uav AI on valid seat change * Different approach to UAV interactions * Forgot to remove a variable * Changed param to select |
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fnc_addLaserTarget.sqf | ||
fnc_dev_drawVisibleLaserTargets.sqf | ||
fnc_findLaserSource.sqf | ||
fnc_handleLaserTargetCreation.sqf | ||
fnc_keyLaserCodeChange.sqf | ||
fnc_laserOff.sqf | ||
fnc_laserOn.sqf | ||
fnc_laserTargetPFH.sqf | ||
fnc_onLaserDesignatorDraw.sqf | ||
fnc_rotateVectLine.sqf | ||
fnc_rotateVectLineGetMap.sqf | ||
fnc_seekerFindLaserSpot.sqf | ||
fnc_shootCone.sqf | ||
fnc_shootRay.sqf | ||
script_component.hpp |