ACE3/addons/testmissions/MPMissions/ACETestingMap1.Stratis/mission.sqm
PabstMirror 824448833f Basic Test Mission
Very simple test mission with creates, debug console enabled for all.
2015-04-03 18:14:45 -05:00

1249 lines
23 KiB
Plaintext

version=12;
class Mission
{
addOns[]=
{
"A3_Characters_F_BLUFOR",
"a3_characters_f",
"a3_map_stratis",
"A3_armor_f_beta_APC_Tracked_02",
"A3_Characters_F_INDEP",
"ace_vehiclelock",
"A3_Soft_F_MRAP_01",
"A3_Soft_F_Car",
"ace_map",
"A3_Static_F_Gamma_AA",
"A3_Static_F_Mortar_01",
"A3_Static_F_Gamma",
"a3_static_f",
"ace_captives",
"A3_Armor_F_Slammer",
"A3_Air_F_Beta_Heli_Attack_01",
"ace_medical",
"ace_common",
"A3_Weapons_F_Ammoboxes",
"A3_Armor_F_EPB_APC_tracked_03",
"A3_Air_F_Heli_Light_01",
"A3_Air_F_Beta_Heli_Transport_01",
"A3_Armor_F_T100K",
"A3_Boat_F_Boat_Armed_01",
"A3_Boat_F_Civilian_Boat",
"A3_Boat_F_Boat_Transport_01",
"A3_Characters_F_Gamma",
"A3_Air_F_Gamma_UAV_02",
"A3_Static_F_Gamma_AT"
};
addOnsAuto[]=
{
"A3_Characters_F_BLUFOR",
"a3_characters_f",
"A3_Characters_F_INDEP",
"ace_vehiclelock",
"ace_captives",
"A3_Air_F_Gamma_UAV_02",
"A3_Characters_F_Gamma",
"A3_Soft_F_MRAP_01",
"A3_Soft_F_Car",
"A3_Static_F_Gamma_AA",
"A3_Static_F_Mortar_01",
"A3_Static_F_Gamma",
"a3_static_f",
"A3_Armor_F_Slammer",
"ace_medical",
"ace_common",
"A3_Weapons_F_Ammoboxes",
"A3_Armor_F_EPB_APC_tracked_03",
"A3_Air_F_Beta_Heli_Attack_01",
"A3_Air_F_Heli_Light_01",
"A3_Air_F_Beta_Heli_Transport_01",
"A3_Armor_F_T100K",
"A3_Boat_F_Boat_Armed_01",
"A3_Boat_F_Civilian_Boat",
"A3_Boat_F_Boat_Transport_01",
"A3_Static_F_Gamma_AT",
"a3_map_stratis"
};
randomSeed=709402;
class Intel
{
startWeather=0;
startWind=0;
startWaves=0.099999994;
forecastWeather=0;
forecastWind=0;
forecastWaves=0.099999994;
forecastLightnings=0.099999994;
year=2035;
month=7;
day=6;
hour=12;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
class Groups
{
items=19;
class Item0
{
side="WEST";
class Vehicles
{
items=1;
class Item0
{
position[]={1716.1971,5.5,5752.0244};
azimut=-50.831005;
id=0;
side="WEST";
vehicle="B_Soldier_F";
player="PLAY CDG";
leader=1;
skill=0.60000002;
init="this addItem ""ACE_key_civ""";
description="Keys For CD";
syncId=0;
synchronizations[]={3};
};
};
};
class Item1
{
side="GUER";
class Vehicles
{
items=1;
class Item0
{
position[]={1709.5989,5.5,5740.709};
azimut=-67.220284;
id=1;
side="GUER";
vehicle="I_soldier_F";
player="PLAY CDG";
leader=1;
skill=0.60000002;
init="this addItem ""ACE_key_east""";
description="Keys for AB";
syncId=1;
synchronizations[]={2};
};
};
};
class Item2
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={1712.0765,5.5,5743.5811};
id=2;
side="LOGIC";
vehicle="ACE_VehicleLock_ModuleSyncedAssign";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
syncId=2;
synchronizations[]={1,6};
};
};
};
class Item3
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={1714.5892,5.5,5748.7002};
id=3;
side="LOGIC";
vehicle="ACE_VehicleLock_ModuleSyncedAssign";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
syncId=3;
synchronizations[]={7,0};
};
};
};
class Item4
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={1715.7699,5.5,5745.752};
class args
{
items=3;
class Item0
{
value="1";
parentCls="ACE_VehicleLock_ModuleSetup";
typeName="LockVehicleInventory";
};
class Item1
{
value="0";
parentCls="ACE_VehicleLock_ModuleSetup";
typeName="SetLockState";
};
class Item2
{
value="15";
parentCls="ACE_VehicleLock_ModuleSetup";
typeName="DefaultLockpickStrength";
};
};
id=4;
side="LOGIC";
vehicle="ACE_VehicleLock_ModuleSetup";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
};
};
};
class Item5
{
side="WEST";
class Vehicles
{
items=1;
class Item0
{
position[]={1703.6329,5.5,5730.1909};
azimut=119.576;
id=5;
side="WEST";
vehicle="B_Soldier_F";
player="PLAY CDG";
leader=1;
skill=0.60000002;
text="Q";
init="nul = this spawn {sleep 3; [_this] call ace_medical_fnc_setUnconscious};";
description="Q Unconscious at start";
};
};
};
class Item6
{
side="WEST";
class Vehicles
{
items=1;
class Item0
{
position[]={1702.6882,5.5,5728.8687};
azimut=103.13899;
id=6;
side="WEST";
vehicle="B_Soldier_F";
player="PLAY CDG";
leader=1;
skill=0.60000002;
text="a1";
description="Surrender At Start";
syncId=4;
synchronizations[]={5};
};
};
};
class Item7
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={1701.0719,5.5,5727.5586};
azimut=15.1769;
id=7;
side="LOGIC";
vehicle="ace_captives_ModuleSurrender";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
syncId=5;
synchronizations[]={4};
};
};
};
class Item8
{
side="WEST";
class Vehicles
{
items=4;
class Item0
{
position[]={1703.7711,5.5,5715.2427};
azimut=11.294894;
id=8;
side="WEST";
vehicle="B_Soldier_TL_F";
player="PLAY CDG";
leader=1;
rank="CORPORAL";
skill=0.60000002;
text="GrpNATO_A1_0";
description="NATO Alpha 1 Fireteam Leader";
};
class Item1
{
position[]={1706.2533,5.5,5712.9951};
azimut=11.294894;
id=9;
side="WEST";
vehicle="B_Soldier_LAT_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_A1_1";
description="NATO Alpha 1 Rifleman (AT)";
};
class Item2
{
position[]={1709.2836,5.5,5712.2866};
azimut=11.294894;
id=10;
side="WEST";
vehicle="B_Soldier_AAR_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_A1_2";
description="NATO Alpha 1 Assistant Automatic Rifleman";
};
class Item3
{
position[]={1712.4042,5.5,5711.6323};
azimut=11.294894;
id=11;
side="WEST";
vehicle="B_Soldier_AR_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_A1_3";
description="NATO Alpha 1 Automatic Rifleman";
};
};
};
class Item9
{
side="WEST";
class Vehicles
{
items=4;
class Item0
{
position[]={1700.8379,5.5,5704.4658};
azimut=11.294894;
id=12;
side="WEST";
vehicle="B_Soldier_TL_F";
player="PLAY CDG";
leader=1;
rank="CORPORAL";
skill=0.60000002;
text="GrpNATO_A2_0";
description="NATO Alpha 2 Fireteam Leader";
};
class Item1
{
position[]={1703.1456,5.5,5702.0576};
azimut=11.294894;
id=13;
side="WEST";
vehicle="B_Soldier_LAT_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_A2_1";
description="NATO Alpha 2 Rifleman (AT)";
};
class Item2
{
position[]={1706.1492,5.5,5701.3618};
azimut=11.294894;
id=14;
side="WEST";
vehicle="B_Soldier_AAR_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_A2_2";
description="NATO Alpha 2 Assistant Automatic Rifleman";
};
class Item3
{
position[]={1709.3947,5.5,5700.7007};
azimut=11.294894;
id=15;
side="WEST";
vehicle="B_Soldier_AR_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_A2_3";
description="NATO Alpha 2 Automatic Rifleman";
};
};
};
class Item10
{
side="WEST";
class Vehicles
{
items=4;
class Item0
{
position[]={1696.9097,5.5,5693.7847};
azimut=11.294894;
id=16;
side="WEST";
vehicle="B_Soldier_TL_F";
player="PLAY CDG";
leader=1;
rank="CORPORAL";
skill=0.60000002;
text="GrpNATO_A3_0";
description="NATO Alpha 3 Fireteam Leader";
};
class Item1
{
position[]={1699.3469,5.5,5691.3257};
azimut=11.294894;
id=17;
side="WEST";
vehicle="B_Soldier_LAT_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_A3_1";
description="NATO Alpha 3 Rifleman (AT)";
};
class Item2
{
position[]={1702.4423,5.5,5690.4912};
azimut=11.294894;
id=18;
side="WEST";
vehicle="B_Soldier_AAR_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_A3_2";
description="NATO Alpha 3 Assistant Automatic Rifleman";
};
class Item3
{
position[]={1705.6521,5.5,5689.7666};
azimut=11.294894;
id=19;
side="WEST";
vehicle="B_Soldier_AR_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_A3_3";
description="NATO Alpha 3 Automatic Rifleman";
};
};
};
class Item11
{
side="WEST";
class Vehicles
{
items=4;
class Item0
{
position[]={1685.6747,5.5,5720.1187};
azimut=11.294894;
id=20;
side="WEST";
vehicle="B_Soldier_TL_F";
player="PLAY CDG";
leader=1;
rank="CORPORAL";
skill=0.60000002;
text="GrpNATO_B1_0";
description="NATO Bravo 1 Fireteam Leader";
};
class Item1
{
position[]={1688.1687,5.5,5717.9639};
azimut=11.294894;
id=21;
side="WEST";
vehicle="B_Soldier_LAT_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_B1_1";
description="NATO Bravo 1 Rifleman (AT)";
};
class Item2
{
position[]={1691.0776,5.5,5717.2754};
azimut=11.294894;
id=22;
side="WEST";
vehicle="B_Soldier_AAR_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_B1_2";
description="NATO Bravo 1 Assistant Automatic Rifleman";
};
class Item3
{
position[]={1694.293,5.5,5716.6172};
azimut=11.294894;
id=23;
side="WEST";
vehicle="B_Soldier_AR_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_B1_3";
description="NATO Bravo 1 Automatic Rifleman";
};
};
};
class Item12
{
side="WEST";
class Vehicles
{
items=4;
class Item0
{
position[]={1682.364,5.5,5709.4131};
azimut=11.294894;
id=24;
side="WEST";
vehicle="B_Soldier_TL_F";
player="PLAY CDG";
leader=1;
rank="CORPORAL";
skill=0.60000002;
text="GrpNATO_B2_0";
description="NATO Bravo 2 Fireteam Leader";
};
class Item1
{
position[]={1685.1151,5.5,5707.0654};
azimut=11.294894;
id=25;
side="WEST";
vehicle="B_Soldier_LAT_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_B2_1";
description="NATO Bravo 2 Rifleman (AT)";
};
class Item2
{
position[]={1688.1718,5.5,5706.313};
azimut=11.294894;
id=26;
side="WEST";
vehicle="B_Soldier_AAR_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_B2_2";
description="NATO Bravo 2 Assistant Automatic Rifleman";
};
class Item3
{
position[]={1691.5254,5.5,5705.6113};
azimut=11.294894;
id=27;
side="WEST";
vehicle="B_Soldier_AR_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_B2_3";
description="NATO Bravo 2 Automatic Rifleman";
};
};
};
class Item13
{
side="WEST";
class Vehicles
{
items=4;
class Item0
{
position[]={1678.4825,5.5,5697.4468};
azimut=11.294894;
id=28;
side="WEST";
vehicle="B_Soldier_TL_F";
player="PLAY CDG";
leader=1;
rank="CORPORAL";
skill=0.60000002;
text="GrpNATO_B3_0";
description="NATO Bravo 3 Fireteam Leader";
};
class Item1
{
position[]={1681.5645,5.5,5696.561};
azimut=11.294894;
id=29;
side="WEST";
vehicle="B_Soldier_LAT_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_B3_1";
description="NATO Bravo 3 Rifleman (AT)";
};
class Item2
{
position[]={1684.6531,5.5,5695.8491};
azimut=11.294894;
id=30;
side="WEST";
vehicle="B_Soldier_AAR_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_B3_2";
description="NATO Bravo 3 Assistant Automatic Rifleman";
};
class Item3
{
position[]={1687.8109,5.5,5695.1021};
azimut=11.294894;
id=31;
side="WEST";
vehicle="B_Soldier_AR_F";
player="PLAY CDG";
skill=0.60000002;
text="GrpNATO_B3_3";
description="NATO Bravo 3 Automatic Rifleman";
};
};
};
class Item14
{
side="WEST";
class Vehicles
{
items=1;
class Item0
{
position[]={1540.8328,-27.831757,6018.0283};
azimut=4.41886;
special="FLY";
id=32;
side="WEST";
vehicle="B_UAV_02_CAS_F";
isUAV=1;
leader=1;
skill=0.60000002;
};
};
};
class Item15
{
side="WEST";
class Vehicles
{
items=1;
class Item0
{
position[]={2861.0947,0,6407.8574};
azimut=4.41886;
special="FLY";
id=33;
side="WEST";
vehicle="B_UAV_02_CAS_F";
isUAV=1;
leader=1;
skill=0.60000002;
};
};
};
class Item16
{
side="WEST";
class Vehicles
{
items=1;
class Item0
{
position[]={1944.1785,0,6868.8906};
azimut=4.41886;
special="FLY";
id=34;
side="WEST";
vehicle="B_UAV_02_CAS_F";
isUAV=1;
leader=1;
skill=0.60000002;
};
};
};
class Item17
{
side="WEST";
class Vehicles
{
items=4;
class Item0
{
position[]={1713.3085,5.5,5725.0205};
azimut=98.173798;
id=35;
side="WEST";
vehicle="B_medic_F";
player="PLAY CDG";
leader=1;
rank="LIEUTENANT";
skill=0.60000002;
text="Medic2";
description="Medic 2";
};
class Item1
{
position[]={1712.2098,5.5,5727.1675};
azimut=98.173798;
id=36;
side="WEST";
vehicle="B_medic_F";
player="PLAY CDG";
skill=0.60000002;
text="Medic1";
description="Medic 1";
};
class Item2
{
position[]={1711.6387,5.5,5725.041};
azimut=98.173798;
id=37;
side="WEST";
vehicle="B_medic_F";
player="PLAY CDG";
skill=0.60000002;
text="Medic3";
description="Medic 3";
};
class Item3
{
position[]={1710.0735,5.5,5726.4287};
id=38;
side="WEST";
vehicle="B_soldier_UAV_F";
player="PLAY CDG";
skill=0.60000002;
text="uavGuy";
};
};
};
class Item18
{
side="WEST";
class Vehicles
{
items=2;
class Item0
{
position[]={1722.298,5.5,5733.4629};
azimut=4.41886;
special="FLY";
id=39;
side="WEST";
vehicle="B_Soldier_F";
player="PLAYER COMMANDER";
leader=1;
skill=0.60000002;
text="R1";
description="sp tester";
};
class Item1
{
position[]={1722.7957,5.5,5732.481};
azimut=4.41886;
special="FLY";
id=40;
side="WEST";
vehicle="B_Soldier_F";
player="PLAY CDG";
skill=0.60000002;
text="R2";
description="sp tester2";
};
};
};
};
class Vehicles
{
items=38;
class Item0
{
position[]={1706.5913,5.5,5748.0903};
azimut=-68.59301;
id=41;
side="EMPTY";
vehicle="B_MRAP_01_F";
leader=1;
skill=0.60000002;
text="car1";
syncId=6;
synchronizations[]={2};
};
class Item1
{
position[]={1707.5599,5.5,5753.0518};
azimut=-65.45974;
id=42;
side="EMPTY";
vehicle="B_MRAP_01_F";
leader=1;
lock="LOCKED";
skill=0.60000002;
text="car3";
syncId=7;
synchronizations[]={3};
};
class Item2
{
position[]={1708.7251,5.5,5757.8809};
azimut=-65.45974;
id=43;
side="EMPTY";
vehicle="C_Hatchback_01_F";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
text="car4";
};
class Item3
{
position[]={1704.4299,5.5,5742.8721};
azimut=-68.59301;
id=44;
side="EMPTY";
vehicle="C_Hatchback_01_F";
leader=1;
lock="UNLOCKED";
skill=0.60000002;
text="car0";
init="this setVariable [""ACE_VehicleLock_lockSide"", east];";
};
class Item4
{
position[]={1738.8502,5.5,5728.8525};
azimut=101.05981;
id=45;
side="EMPTY";
vehicle="B_static_AA_F";
skill=0.60000002;
text="q1";
};
class Item5
{
position[]={1738.4388,5.5,5726.1929};
azimut=101.05981;
id=46;
side="EMPTY";
vehicle="B_Mortar_01_F";
skill=0.60000002;
text="q2";
};
class Item6
{
position[]={1737.8582,5.5,5723.3979};
azimut=101.05981;
id=47;
side="EMPTY";
vehicle="B_HMG_01_high_F";
skill=0.60000002;
text="q3";
};
class Item7
{
position[]={1738.9786,5.5,5734.6968};
azimut=104.535;
id=48;
side="EMPTY";
vehicle="B_MBT_01_cannon_F";
lock="UNLOCKED";
skill=0.60000002;
};
class Item8
{
position[]={1734.713,5.5,5720.061};
azimut=10.202663;
id=49;
side="EMPTY";
vehicle="ACE_medicalSupplyCrate";
leader=1;
skill=0.60000002;
};
class Item9
{
position[]={1737.2236,5.5,5719.5591};
azimut=10.202663;
id=50;
side="EMPTY";
vehicle="ACE_medicalSupplyCrate";
leader=1;
skill=0.60000002;
};
class Item10
{
position[]={1733.2904,5.5,5717.6465};
azimut=13.57355;
id=51;
side="EMPTY";
vehicle="ACE_Box_Misc";
leader=1;
skill=0.60000002;
};
class Item11
{
position[]={1736.1099,5.5,5717.1831};
azimut=13.57355;
id=52;
side="EMPTY";
vehicle="ACE_Box_Misc";
leader=1;
skill=0.60000002;
};
class Item12
{
position[]={1732.4794,5.5,5715.4067};
azimut=9.5156059;
id=53;
side="EMPTY";
vehicle="Box_NATO_AmmoOrd_F";
leader=1;
skill=0.60000002;
};
class Item13
{
position[]={1735.2601,5.5,5714.7891};
azimut=9.5156059;
id=54;
side="EMPTY";
vehicle="Box_NATO_AmmoOrd_F";
leader=1;
skill=0.60000002;
};
class Item14
{
position[]={1743.4641,5.5,5753.5161};
azimut=104.535;
id=55;
side="EMPTY";
vehicle="B_MRAP_01_hmg_F";
lock="UNLOCKED";
skill=0.60000002;
};
class Item15
{
position[]={1741.916,5.5,5747.4302};
azimut=104.535;
id=56;
side="EMPTY";
vehicle="I_APC_tracked_03_cannon_F";
lock="UNLOCKED";
skill=0.60000002;
};
class Item16
{
position[]={1722.1113,5.5,5768.3818};
azimut=193.13876;
id=57;
side="EMPTY";
vehicle="B_Heli_Attack_01_F";
skill=0.60000002;
};
class Item17
{
position[]={1733.6005,5.5,5765.2881};
azimut=198.2417;
id=58;
side="EMPTY";
vehicle="B_Heli_Light_01_armed_F";
skill=0.60000002;
};
class Item18
{
position[]={1746.17,5.5,5764.1099};
azimut=198.97742;
id=59;
side="EMPTY";
vehicle="B_Heli_Transport_01_F";
skill=0.60000002;
};
class Item19
{
position[]={1909.3875,10.094501,5668.21};
azimut=4.41886;
id=60;
side="EMPTY";
vehicle="O_MBT_02_cannon_F";
skill=0.60000002;
};
class Item20
{
position[]={1724.0231,5.5,5722.8857};
azimut=104.535;
id=61;
side="EMPTY";
vehicle="Box_IND_Wps_F";
skill=0.60000002;
};
class Item21
{
position[]={1724.6892,5.5,5724.7744};
azimut=104.535;
id=62;
side="EMPTY";
vehicle="Box_IND_Ammo_F";
skill=0.60000002;
};
class Item22
{
position[]={1717.6512,5.5,5724.0181};
azimut=104.535;
id=63;
side="EMPTY";
vehicle="Box_IND_Wps_F";
skill=0.60000002;
};
class Item23
{
position[]={1718.2023,5.5,5726.3066};
azimut=104.535;
id=64;
side="EMPTY";
vehicle="Box_IND_Ammo_F";
skill=0.60000002;
};
class Item24
{
position[]={1733.6895,5.5,5706.4785};
azimut=104.535;
id=65;
side="EMPTY";
vehicle="Box_NATO_WpsLaunch_F";
skill=0.60000002;
};
class Item25
{
position[]={1733.21,5.5,5704.1836};
azimut=104.535;
id=66;
side="EMPTY";
vehicle="Box_East_WpsLaunch_F";
skill=0.60000002;
};
class Item26
{
position[]={1732.4906,5.5,5701.6831};
azimut=104.535;
id=67;
side="EMPTY";
vehicle="Box_IND_WpsLaunch_F";
skill=0.60000002;
};
class Item27
{
position[]={1825.109,5.5,5676.3613};
azimut=4.41886;
id=68;
side="EMPTY";
vehicle="O_MBT_02_cannon_F";
skill=0.60000002;
text="t1";
};
class Item28
{
position[]={1894.5531,5.6621442,5745.1523};
azimut=4.41886;
id=69;
side="EMPTY";
vehicle="O_MBT_02_cannon_F";
skill=0.60000002;
};
class Item29
{
position[]={1863.2545,5.5,5712.0615};
azimut=4.41886;
id=70;
side="EMPTY";
vehicle="O_MBT_02_cannon_F";
skill=0.60000002;
};
class Item30
{
position[]={1740.923,5.5,5741.1685};
azimut=104.535;
id=71;
side="EMPTY";
vehicle="B_MBT_01_cannon_F";
lock="UNLOCKED";
skill=0.60000002;
};
class Item31
{
position[]={1721.363,5.5,5724.4956};
azimut=104.535;
id=72;
side="EMPTY";
vehicle="Box_NATO_Grenades_F";
lock="UNLOCKED";
skill=0.60000002;
};
class Item32
{
position[]={1722.3844,5.5,5727.0381};
azimut=104.535;
id=73;
side="EMPTY";
vehicle="Box_NATO_WpsSpecial_F";
lock="UNLOCKED";
skill=0.60000002;
};
class Item33
{
position[]={1644.8666,0,5751.0166};
azimut=-19.956911;
id=74;
side="EMPTY";
vehicle="B_Boat_Armed_01_minigun_F";
skill=0.60000002;
};
class Item34
{
position[]={1639.6296,0,5741.1772};
azimut=-19.956911;
id=75;
side="EMPTY";
vehicle="B_Boat_Armed_01_minigun_F";
skill=0.60000002;
};
class Item35
{
position[]={1636.3765,0,5727.1333};
azimut=-19.9569;
id=76;
side="EMPTY";
vehicle="C_Boat_Civil_01_F";
skill=0.60000002;
};
class Item36
{
position[]={1652.0231,-0.71640843,5760.2349};
azimut=-19.9569;
id=77;
side="EMPTY";
vehicle="B_Boat_Transport_01_F";
skill=0.60000002;
};
class Item37
{
position[]={1739.5898,5.5,5730.6455};
azimut=101.06;
id=78;
side="EMPTY";
vehicle="B_static_AT_F";
skill=0.60000002;
text="q0";
};
};
};
class Intro
{
addOns[]=
{
"a3_map_stratis"
};
addOnsAuto[]=
{
"a3_map_stratis"
};
randomSeed=13628778;
class Intel
{
timeOfChanges=1800.0002;
startWeather=0.30000001;
startWind=0.1;
startWaves=0.1;
forecastWeather=0.30000001;
forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
year=2035;
month=7;
day=6;
hour=12;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
};
class OutroWin
{
addOns[]=
{
"a3_map_stratis"
};
addOnsAuto[]=
{
"a3_map_stratis"
};
randomSeed=8997795;
class Intel
{
timeOfChanges=1800.0002;
startWeather=0.30000001;
startWind=0.1;
startWaves=0.1;
forecastWeather=0.30000001;
forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
year=2035;
month=7;
day=6;
hour=12;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
};
class OutroLoose
{
addOns[]=
{
"a3_map_stratis"
};
addOnsAuto[]=
{
"a3_map_stratis"
};
randomSeed=1617621;
class Intel
{
timeOfChanges=1800.0002;
startWeather=0.30000001;
startWind=0.1;
startWaves=0.1;
forecastWeather=0.30000001;
forecastWind=0.1;
forecastWaves=0.1;
forecastLightnings=0.1;
year=2035;
month=7;
day=6;
hour=12;
minute=0;
startFogDecay=0.013;
forecastFogDecay=0.013;
};
};