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75f7ed7532
* Utilize isNotEqualTo * undo changes to some files * redo some changes, fix based on @Vdauphin 's comment * fix validator issues Co-authored-by: PabstMirror <pabstmirror@gmail.com>
26 lines
632 B
Plaintext
26 lines
632 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: BaerMitUmlaut
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* Checks if the unit can fast rope from the helicopter.
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*
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* Arguments:
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* 0: Unit occupying the helicopter <OBJECT>
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* 1: The helicopter itself <OBJECT>
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*
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* Return Value:
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* Able to fast ropes <BOOL>
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*
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* Example:
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* [_player, _vehicle] call ace_fastroping_fnc_canFastRope
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*
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* Public: No
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*/
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params ["_unit", "_vehicle"];
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private _deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
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((driver _vehicle != _unit) &&
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{_deployedRopes isNotEqualTo []} &&
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{{!(_x select 5) && !(_x select 6)} count (_deployedRopes) > 0} &&
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{getPos _vehicle select 2 > 2})
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