ACE3/addons/switchunits/CfgVehicles.hpp
2015-05-27 22:04:41 +02:00

53 lines
1.7 KiB
C++

class CfgVehicles {
class Module_F;
class ACE_ModuleSwitchUnits: Module_F {
author = ECSTRING(common,ACETeam);
category = "ACE";
displayName = CSTRING(Module_DisplayName);
function = FUNC(module);
scope = 2;
isGlobal = 1;
icon = QUOTE(PATHTOF(UI\Icon_Module_SwitchUnits_ca.paa));
class Arguments {
class SwitchToWest {
displayName = CSTRING(SwitchToWest_DisplayName);
description = CSTRING(SwitchToWest_Description);
typeName = "BOOL";
defaultValue = 0;
};
class SwitchToEast {
displayName = CSTRING(SwitchToEast_DisplayName);
description = CSTRING(SwitchToEast_Description);
typeName = "BOOL";
defaultValue = 0;
};
class SwitchToIndependent {
displayName = CSTRING(SwitchToIndependent_DisplayName);
description = CSTRING(SwitchToIndependent_Description);
typeName = "BOOL";
defaultValue = 0;
};
class SwitchToCivilian {
displayName = CSTRING(SwitchToCivilian_DisplayName);
description = CSTRING(SwitchToCivilian_Description);
typeName = "BOOL";
defaultValue = 0;
};
class EnableSafeZone {
displayName = CSTRING(EnableSafeZone_DisplayName);
description = CSTRING(EnableSafeZone_Description);
typeName = "BOOL";
defaultValue = 1;
};
class SafeZoneRadius {
displayName = CSTRING(SafeZoneRadius_DisplayName);
description = CSTRING(SafeZoneRadius_Description);
typeName = "NUMBER";
defaultValue = 100;
};
};
class ModuleDescription {
description = CSTRING(Module_Description);
};
};
};