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fnc_canContinueDiggingTrench.sqf
Add remove trench and continue digging trench actions
2016-03-21 18:25:38 +01:00
fnc_canDigTrench.sqf
Sandbags surfaces update ( #4971 )
2017-03-15 10:11:37 -05:00
fnc_canRemoveTrench.sqf
Add remove trench and continue digging trench actions
2016-03-21 18:25:38 +01:00
fnc_continueDiggingTrench.sqf
Refactor private ARRAY to private keyword ( #5598 )
2017-10-10 09:39:59 -05:00
fnc_handleInteractMenuOpened.sqf
Conform function headers to coding guidelines ( #5255 )
2017-06-08 15:31:51 +02:00
fnc_handleKilled.sqf
Conform function headers to coding guidelines ( #5255 )
2017-06-08 15:31:51 +02:00
fnc_handlePlayerChanged.sqf
Conform function headers to coding guidelines ( #5255 )
2017-06-08 15:31:51 +02:00
fnc_handlePlayerInventoryChanged.sqf
Conform function headers to coding guidelines ( #5255 )
2017-06-08 15:31:51 +02:00
fnc_handleScrollWheel.sqf
Don't use modifier for rotation where not needed
2016-03-06 16:54:27 +01:00
fnc_handleUnconscious.sqf
Fix unconscious handlers run globally ( #5504 )
2017-09-12 18:10:49 -05:00
fnc_placeCancel.sqf
Add sanity checks, fix explosives checks
2016-03-06 12:06:17 +01:00
fnc_placeConfirm.sqf
Refactor private ARRAY to private keyword ( #5598 )
2017-10-10 09:39:59 -05:00
fnc_placeTrench.sqf
Refactor private ARRAY to private keyword ( #5598 )
2017-10-10 09:39:59 -05:00
fnc_removeTrench.sqf
Refactor private ARRAY to private keyword ( #5598 )
2017-10-10 09:39:59 -05:00
fnc_setTrenchPlacement.sqf
move placement data to config, setTrenchPlacement fnc, cleanup
2016-03-22 08:10:37 +01:00
script_component.hpp
Initial code implementation of ace_trenches
2016-01-23 20:45:59 -03:00