ACE3/addons/explosives
2022-04-14 09:22:23 +02:00
..
Data
functions replace urls (#8875) 2022-04-14 09:22:23 +02:00
scripts
UI
$PBOPREFIX$
ACE_Arsenal_Stats.hpp
ACE_Settings.hpp
ACE_Triggers.hpp Explosives - Fix objNull reported as source and instigator in BI handleDamage event for explosive triggered by timer (#8647) 2021-11-08 00:29:27 +01:00
Cfg3DEN.hpp
CfgAmmo.hpp
CfgCloudlets.hpp
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgMagazines.hpp General - Format config classes with consistent spacing (#8550) 2021-10-18 11:56:43 -05:00
CfgModule.hpp
CfgVehicles.hpp
CfgWeapons.hpp General - Format config classes with consistent spacing (#8550) 2021-10-18 11:56:43 -05:00
config.cpp General - Format config classes with consistent spacing (#8550) 2021-10-18 11:56:43 -05:00
ExplosivesUI.hpp
GUI_VirtualAmmo.hpp
initSettings.sqf
README.md
script_component.hpp
stringtable.xml Localization - Improve Simplified Chinese (#8781) 2022-02-14 15:57:50 -06:00
TimerDialog.hpp
XEH_missionDisplayLoad.sqf
XEH_postInit.sqf Explosives - Add exclusion from dynamic defuse action (#8171) 2021-10-11 15:49:27 -05:00
XEH_preInit.sqf
XEH_PREP.hpp Explosives - Add exclusion from dynamic defuse action (#8171) 2021-10-11 15:49:27 -05:00
XEH_preStart.sqf

ace_explosives

Completely replaces the vanilla explosives system, allowing precise placement and different trigger types.