ACE3/addons/grenades/config.cpp
2015-01-14 03:06:47 -06:00

32 lines
741 B
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"commy2", "KoffeinFlummi"};
authorUrl = "https://github.com/commy2/";
VERSION_CONFIG;
};
};
class ACE_Core_Default_Keys {
class switchGrenadeMode {
displayName = "$STR_ACE_Grenades_SwitchGrenadeMode";
condition = "[_player] call ACE_Core_fnc_canUseWeapon";
statement = "call ACE_Grenades_fnc_nextMode";
key = 9;//34;
shift = 0;
control = 0;
alt = 0;//1;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgAmmo.hpp"
#include "CfgWeapons.hpp"
#include "CfgMagazines.hpp"
#include "CfgVehicles.hpp"