mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
242 lines
7.9 KiB
Plaintext
242 lines
7.9 KiB
Plaintext
/*
|
|
* Author: BIS, commy2
|
|
* Sets up the marker placement
|
|
* Run instead of \a3\ui_f\scripts\GUI\RscDisplayInsertMarker.sqf
|
|
*
|
|
* Arguments:
|
|
* 0: RscDisplayInsertMarker <DISPLAY>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [onLoad] call ace_markers_fnc_initInsertMarker;
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
#define BORDER 0.005
|
|
|
|
[{
|
|
disableserialization;
|
|
params ["_display"];
|
|
TRACE_1("params",_display);
|
|
|
|
//Can't place markers when can't interact
|
|
if !([ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {
|
|
_display closeDisplay 2; //emulate "Cancel" button
|
|
};
|
|
|
|
//BIS Controls:
|
|
private _text = _display displayctrl 101;
|
|
private _picture = _display displayctrl 102;
|
|
private _channel = _display displayctrl 103;
|
|
private _buttonOK = _display displayctrl 1;
|
|
private _buttonCancel = _display displayctrl 2;
|
|
private _description = _display displayctrl 1100;
|
|
private _title = _display displayctrl 1001;
|
|
private _descriptionChannel = _display displayctrl 1101;
|
|
|
|
//ACE Controls:
|
|
// _sizeX = _display displayctrl 1200;
|
|
// _sizeY = _display displayctrl 1201;
|
|
private _aceShapeLB = _display displayctrl 1210;
|
|
private _aceColorLB = _display displayctrl 1211;
|
|
private _aceAngleSlider = _display displayctrl 1220;
|
|
private _aceAngleSliderText = _display displayctrl 1221;
|
|
|
|
////////////////////
|
|
// Install MapDrawEH on current map
|
|
private _mapIDD = -1;
|
|
|
|
{
|
|
if (!isNull (findDisplay _x)) exitWith {
|
|
_mapIDD = _x;
|
|
};
|
|
false
|
|
} count [12, 37, 52, 53, 160];
|
|
|
|
if (_mapIDD == -1) exitWith {
|
|
ERROR("No Map?");
|
|
};
|
|
|
|
if !(_mapIDD in GVAR(mapDisplaysWithDrawEHs)) then {
|
|
GVAR(mapDisplaysWithDrawEHs) pushBack _mapIDD;
|
|
((finddisplay _mapIDD) displayctrl 51) ctrlAddEventHandler ["Draw", {_this call FUNC(mapDrawEH)}]; // @todo check if persistent
|
|
};
|
|
|
|
////////////////////
|
|
// Calculate center position of the marker placement ctrl
|
|
private _pos = ctrlPosition _picture;
|
|
_pos = [(_pos select 0) + (_pos select 2) / 2, (_pos select 1) + (_pos select 3) / 2];
|
|
|
|
GVAR(currentMarkerPosition) = ((findDisplay _mapIDD) displayCtrl 51) ctrlMapScreenToWorld _pos;
|
|
|
|
//Hide the bis picture:
|
|
_picture ctrlShow false;
|
|
|
|
// prevent vanilla key input
|
|
_display displayAddEventHandler ["KeyDown", {(_this select 1) in [200, 208]}];
|
|
|
|
|
|
//Focus on the text input
|
|
ctrlSetFocus _text;
|
|
|
|
//--- Background
|
|
_pos = ctrlposition _text;
|
|
_pos params ["_posX", "_posY", "_posW", "_posH"];
|
|
_posX = _posX + 0.01;
|
|
_posY = _posY min ((safeZoneH + safeZoneY) - (8 * _posH + 8 * BORDER)); //prevent buttons being placed below bottom edge of screen
|
|
_pos set [0, _posX];
|
|
_pos set [1, _posY];
|
|
_text ctrlSetPosition _pos;
|
|
_text ctrlCommit 0;
|
|
|
|
//--- Title
|
|
_pos set [1, _posY - 2 * _posH - BORDER];
|
|
_pos set [3, _posH];
|
|
_title ctrlSetPosition _pos;
|
|
_title ctrlCommit 0;
|
|
|
|
//--- Description
|
|
_pos set [1, _posY - 1 * _posH];
|
|
_pos set [3,6 * _posH + 6 * BORDER];
|
|
_description ctrlEnable false;
|
|
_description ctrlSetPosition _pos;
|
|
_description ctrlSetStructuredText parseText format ["<t size='0.8'>%1</t>", localize "str_lib_label_description"];
|
|
_description ctrlCommit 0;
|
|
|
|
//--- Shape
|
|
_pos set [1, _posY + 1 * _posH + 2 * BORDER];
|
|
_pos set [2, _posW];
|
|
_pos set [3, _posH];
|
|
_aceShapeLB ctrlSetPosition _pos;
|
|
_aceShapeLB ctrlCommit 0;
|
|
|
|
//--- Color
|
|
_pos set [1, _posY + 2 * _posH + 3 * BORDER];
|
|
_pos set [2, _posW];
|
|
_aceColorLB ctrlSetPosition _pos;
|
|
_aceColorLB ctrlCommit 0;
|
|
|
|
//--- Angle
|
|
_pos set [1, _posY + 3 * _posH + 4 * BORDER];
|
|
_pos set [2, _posW];
|
|
_aceAngleSlider ctrlSetPosition _pos;
|
|
_aceAngleSlider ctrlCommit 0;
|
|
|
|
//--- Angle Text
|
|
_pos set [1, _posY + 4 * _posH + 5 * BORDER];
|
|
_pos set [2, _posW];
|
|
_aceAngleSliderText ctrlSetPosition _pos;
|
|
_aceAngleSliderText ctrlCommit 0;
|
|
|
|
private _offsetButtons = 0;
|
|
|
|
if (isMultiplayer) then {
|
|
_pos set [1,_posY + 5 * _posH + 7 * BORDER];
|
|
_pos set [3,_posH];
|
|
_descriptionChannel ctrlSetStructuredText parseText format ["<t size='0.8'>%1:</t>", localize "str_a3_cfgvehicles_modulerespawnposition_f_arguments_marker_0"];
|
|
_descriptionChannel ctrlSetPosition _pos;
|
|
_descriptionChannel ctrlCommit 0;
|
|
|
|
_pos set [1,_posY + 6 * _posH + 7 * BORDER];
|
|
_pos set [3,_posH];
|
|
_channel ctrlSetPosition _pos;
|
|
_channel ctrlCommit 0;
|
|
|
|
// channels are added by engine and not script. we have to manually delete them. requires channel names to be unique?
|
|
private _enabledChannels = true call FUNC(getEnabledChannels);
|
|
private _i = 0;
|
|
|
|
while {_i < lbSize _channel} do {
|
|
private _channelName = _channel lbText _i;
|
|
|
|
// _enabledChannels can not include custom channels names. Therefore also check if it's a custom one. Blame BI if the unit should not access the channel.
|
|
if (_channelName in _enabledChannels || {!(_channelName in CHANNEL_NAMES)}) then {
|
|
_i = _i + 1;
|
|
} else {
|
|
_channel lbDelete _i;
|
|
};
|
|
};
|
|
|
|
private _currentChannelName = CHANNEL_NAMES param [currentChannel, localize "str_channel_group"];
|
|
|
|
// select current channel in list box, must be done after lbDelete
|
|
for "_j" from 0 to (lbSize _channel - 1) do {
|
|
if (_channel lbText _j == _currentChannelName) then {
|
|
_channel lbSetCurSel _j;
|
|
};
|
|
};
|
|
|
|
_channel ctrlAddEventHandler ["LBSelChanged", {_this call FUNC(onLBSelChangedChannel)}];
|
|
|
|
_offsetButtons = 7 * _posH + 8 * BORDER;
|
|
} else {
|
|
_descriptionChannel ctrlShow false;
|
|
_channel ctrlShow false;
|
|
_offsetButtons = 5 * _posH + 7 * BORDER;
|
|
};
|
|
|
|
//--- ButtonOK
|
|
_pos set [1, _posY + _offsetButtons];
|
|
_pos set [2, _posW / 2 - BORDER];
|
|
_pos set [3, _posH];
|
|
_buttonOk ctrlSetPosition _pos;
|
|
_buttonOk ctrlCommit 0;
|
|
|
|
//--- ButtonCancel
|
|
_pos set [0, _posX + _posW / 2];
|
|
_pos set [1, _posY + _offsetButtons];
|
|
_pos set [2, _posW / 2];
|
|
_pos set [3, _posH];
|
|
_buttonCancel ctrlSetPosition _pos;
|
|
_buttonCancel ctrlCommit 0;
|
|
|
|
////////////////////
|
|
// init marker shape lb
|
|
lbClear _aceShapeLB;
|
|
{
|
|
_x params ["_add", "_set", "_pic"];
|
|
_aceShapeLB lbAdd _add;
|
|
_aceShapeLB lbSetValue [_forEachIndex, _set];
|
|
_aceShapeLB lbSetPicture [_forEachIndex, _pic];
|
|
} forEach GVAR(MarkersCache);
|
|
|
|
private _curSelShape = GETGVAR(curSelMarkerShape,0);
|
|
_aceShapeLB lbSetCurSel _curSelShape;
|
|
|
|
//Update now and add eventHandler:
|
|
[_aceShapeLB, _curSelShape] call FUNC(onLBSelChangedShape);
|
|
_aceShapeLB ctrlAddEventHandler ["LBSelChanged", {_this call FUNC(onLBSelChangedShape)}];
|
|
|
|
////////////////////
|
|
// init marker color lb
|
|
lbClear _aceColorLB;
|
|
{
|
|
_x params ["_add", "_set", "_pic"];
|
|
_aceColorLB lbAdd _add;
|
|
_aceColorLB lbSetValue [_forEachIndex, _set];
|
|
_aceColorLB lbSetPicture [_forEachIndex, _pic];
|
|
} forEach GVAR(MarkerColorsCache);
|
|
|
|
private _curSelColor = GETGVAR(curSelMarkerColor,0);
|
|
_aceColorLB lbSetCurSel _curSelColor;
|
|
|
|
//Update now and add eventHandler:
|
|
[_aceColorLB, _curSelColor] call FUNC(onLBSelChangedColor);
|
|
_aceColorLB ctrlAddEventHandler ["LBSelChanged", {_this call FUNC(onLBSelChangedColor)}];
|
|
|
|
////////////////////
|
|
// init marker angle slider
|
|
_aceAngleSlider sliderSetRange [-180, 180];
|
|
|
|
private _curSelAngle = GETGVAR(currentMarkerAngle,0);
|
|
_aceAngleSlider sliderSetPosition _curSelAngle;
|
|
|
|
//Update now and add eventHandler:
|
|
[_aceAngleSlider, _curSelAngle] call FUNC(onSliderPosChangedAngle);
|
|
_aceAngleSlider ctrlAddEventHandler ["SliderPosChanged", {_this call FUNC(onSliderPosChangedAngle)}];
|
|
}, _this] call EFUNC(common,execNextFrame);
|