ACE3/addons/repair/functions/fnc_modifyInteraction.sqf
PabstMirror a828ebe591
Repair - Disable repair on ERA/Slat armor hitpoints (#6283)
* Repair - Disable repair on ERA/Slat armor

Disable "miscRepair" action for all era and slat armor hitpoints.
Can still be repaired via "Full Repair"

* Minor perf improvment

* Add hitpoint names for 1.82 comTurret/gun

* Fix russian translations
2018-04-19 12:31:00 -05:00

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/*
* Author: PabstMirror
* Modifies the base interaction point for repair items to show it's current damage.
*
* Arguments:
* 0: Target <OBJECT>
* 1: Player <OBJECT>
* 2: Args <Any>
* 3: Action Data <ARRAY>
*
* Return Value:
* None
*
* Example:
* [cursorObject, ace_player, [], []] call ace_repair_fnc_modifyInteraction;
*
* Public: No
*/
#include "script_component.hpp"
params ["_target", "", "", "_actionData"];
// Interaction dots numbered 0..8, white to red.
// Convert damage to number (rounding up), so that even slight damage can bee seen
private _fileName = format [QPATHTOF(ui\damage_%1_ca.paa), ceil (linearConversion [0, 1, damage _target, 0, 8, true])];
TRACE_2("modifyInteraction",_target,_fileName);
_actionData set [2, _fileName];