mirror of
https://github.com/acemod/ACE3.git
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1021 lines
36 KiB
C++
1021 lines
36 KiB
C++
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#define MEDICAL_ACTION_DISTANCE 1.75
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class CfgVehicles {
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class Logic;
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class Module_F: Logic {
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class ArgumentsBaseUnits {
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};
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};
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class ACE_Module;
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class ACE_moduleMedicalSettings: ACE_Module {
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scope = 2;
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displayName = CSTRING(MedicalSettings_Module_DisplayName);
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icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
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category = "ACE_medical";
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function = QUOTE(DFUNC(moduleMedicalSettings));
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functionPriority = 1;
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isGlobal = 1;
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isTriggerActivated = 0;
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author = ECSTRING(common,ACETeam);
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class Arguments {
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class level {
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displayName = CSTRING(MedicalSettings_level_DisplayName);
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description = CSTRING(MedicalSettings_level_Description);
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typeName = "NUMBER";
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class values {
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class normal {
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name = CSTRING(MedicalSettings_basic);
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value = 1;
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default = 1;
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};
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class full {
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name = CSTRING(MedicalSettings_advanced);
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value = 2;
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};
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};
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};
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class medicSetting {
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displayName = CSTRING(MedicalSettings_medicSetting_DisplayName);
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description = CSTRING(MedicalSettings_medicSetting_Description);
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typeName = "NUMBER";
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class values {
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class disable {
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name = CSTRING(MedicalSettings_medicSetting_disable);
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value = 0;
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};
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class normal {
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name = CSTRING(MedicalSettings_basic);
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value = 1;
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default = 1;
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};
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class full {
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name = CSTRING(MedicalSettings_advanced);
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value = 2;
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};
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};
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};
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class allowLitterCreation {
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displayName = CSTRING(MedicalSettings_allowLitterCreation_DisplayName);
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description = CSTRING(MedicalSettings_allowLitterCreation_Description);
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typeName = "BOOL";
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defaultValue = 1;
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};
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class litterCleanUpDelay {
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displayName = CSTRING(MedicalSettings_litterCleanUpDelay_DisplayName);
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description = CSTRING(MedicalSettings_litterCleanUpDelay_Description);
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typeName = "NUMBER";
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defaultValue = 1800;
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};
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class enableScreams {
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displayName = CSTRING(MedicalSettings_enableScreams_DisplayName);
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description = CSTRING(MedicalSettings_enableScreams_Description);
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typeName = "BOOL";
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defaultValue = 1;
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};
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class playerDamageThreshold {
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displayName = CSTRING(MedicalSettings_playerDamageThreshold_DisplayName);
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description = CSTRING(MedicalSettings_playerDamageThreshold_Description);
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typeName = "NUMBER";
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defaultValue = 1;
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};
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class AIDamageThreshold {
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displayName = CSTRING(MedicalSettings_AIDamageThreshold_DisplayName);
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description = CSTRING(MedicalSettings_AIDamageThreshold_Description);
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typeName = "NUMBER";
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defaultValue = 1;
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};
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class enableUnconsciousnessAI {
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displayName = CSTRING(MedicalSettings_enableUnconsciousnessAI_DisplayName);
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description = CSTRING(MedicalSettings_enableUnconsciousnessAI_Description);
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typeName = "NUMBER";
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class values {
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class disable {
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name = CSTRING(disabled);
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value = 0;
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};
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class normal {
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name = "50/50";
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value = 1;
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default = 1;
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};
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class full {
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name = CSTRING(enabled);
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value = 2;
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};
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};
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};
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class preventInstaDeath {
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displayName = CSTRING(MedicalSettings_preventInstaDeath_DisplayName);
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description = CSTRING(MedicalSettings_preventInstaDeath_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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class bleedingCoefficient {
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displayName = CSTRING(MedicalSettings_bleedingCoefficient_DisplayName);
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description = CSTRING(MedicalSettings_bleedingCoefficient_Description);
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typeName = "NUMBER";
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defaultValue = 1;
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};
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class painCoefficient {
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displayName = CSTRING(MedicalSettings_painCoefficient_DisplayName);
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description = CSTRING(MedicalSettings_painCoefficient_Description);
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typeName = "NUMBER";
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defaultValue = 1;
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};
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class keepLocalSettingsSynced {
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displayName = CSTRING(MedicalSettings_keepLocalSettingsSynced_DisplayName);
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description = CSTRING(MedicalSettings_keepLocalSettingsSynced_Description);
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typeName = "BOOL";
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defaultValue = 1;
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};
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};
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class ModuleDescription {
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description = CSTRING(MedicalSettings_Module_Description);
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sync[] = {};
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};
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};
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class ACE_moduleAdvancedMedicalSettings: ACE_Module {
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scope = 2;
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displayName = CSTRING(AdvancedMedicalSettings_Module_DisplayName);
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icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
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category = "ACE_medical";
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function = QUOTE(FUNC(moduleAdvancedMedicalSettings));
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functionPriority = 10;
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isGlobal = 2;
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isTriggerActivated = 0;
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isDisposable = 0;
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author = ECSTRING(common,ACETeam);
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class Arguments {
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class enableFor {
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displayName = CSTRING(AdvancedMedicalSettings_enableFor_DisplayName);
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description = CSTRING(AdvancedMedicalSettings_enableFor_Description);
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typeName = "NUMBER";
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class values {
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class playableUnits {
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name = CSTRING(playeronly);
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value = 0;
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default = 1;
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};
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class playableUnitsAndAI {
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name = CSTRING(playersandai);
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value = 1;
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};
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};
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};
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class enableAdvancedWounds {
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displayName = CSTRING(AdvancedMedicalSettings_enableAdvancedWounds_DisplayName);
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description = CSTRING(AdvancedMedicalSettings_enableAdvancedWounds_Description);
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typeName = "BOOL";
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defaultValue = 0;
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};
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class enableVehicleCrashes {
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displayName = CSTRING(AdvancedMedicalSettings_enableVehicleCrashes_DisplayName);
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description = CSTRING(AdvancedMedicalSettings_enableVehicleCrashes_Description);
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typeName = "BOOL";
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defaultValue = 1;
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};
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class medicSetting_PAK {
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displayName = CSTRING(AdvancedMedicalSettings_medicSetting_PAK_DisplayName);
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description = CSTRING(AdvancedMedicalSettings_medicSetting_PAK_Description);
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typeName = "NUMBER";
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class values {
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class anyone { name = CSTRING(AdvancedMedicalSettings_anyone); value = 0; };
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class Medic { name = CSTRING(AdvancedMedicalSettings_Medic); value = 1; default = 1; };
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class Special { name = CSTRING(AdvancedMedicalSettings_Special); value = 2; };
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};
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};
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class consumeItem_PAK {
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displayName = CSTRING(AdvancedMedicalSettings_consumeItem_PAK_DisplayName);
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description = CSTRING(AdvancedMedicalSettings_consumeItem_PAK_Description);
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typeName = "NUMBER";
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class values {
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class keep { name = CSTRING(No); value = 0; };
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class remove { name = CSTRING(Yes); value = 1; default = 1; };
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};
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};
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class useLocation_PAK {
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displayName = CSTRING(AdvancedMedicalSettings_useLocation_PAK_DisplayName);
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description = CSTRING(AdvancedMedicalSettings_useLocation_PAK_Description);
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typeName = "NUMBER";
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class values {
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class anywhere { name = CSTRING(AdvancedMedicalSettings_anywhere); value = 0; };
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class vehicle { name = CSTRING(AdvancedMedicalSettings_vehicle); value = 1; };
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class facility { name = CSTRING(AdvancedMedicalSettings_facility); value = 2; };
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class vehicleAndFacility { name = CSTRING(AdvancedMedicalSettings_vehicleAndFacility); value = 3; default = 1; };
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class disabled { name = CSTRING(AdvancedMedicalSettings_disabled); value = 4;};
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};
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};
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class medicSetting_SurgicalKit: medicSetting_PAK {
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displayName = CSTRING(AdvancedMedicalSettings_medicSetting_SurgicalKit_DisplayName);
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description = CSTRING(AdvancedMedicalSettings_medicSetting_SurgicalKit_Description);
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};
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class consumeItem_SurgicalKit: consumeItem_PAK {
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displayName = CSTRING(AdvancedMedicalSettings_consumeItem_SurgicalKit_DisplayName);
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description = CSTRING(AdvancedMedicalSettings_consumeItem_SurgicalKit_Description);
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};
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class useLocation_SurgicalKit: useLocation_PAK {
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displayName = CSTRING(AdvancedMedicalSettings_useLocation_SurgicalKit_DisplayName);
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description = CSTRING(AdvancedMedicalSettings_useLocation_SurgicalKit_Description);
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};
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};
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class ModuleDescription {
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description = CSTRING(AdvancedMedicalSettings_Module_Description);
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sync[] = {};
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};
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};
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class ACE_moduleReviveSettings: ACE_Module {
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scope = 2;
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displayName = CSTRING(ReviveSettings_Module_DisplayName);
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icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
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category = "ACE_medical";
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function = QUOTE(DFUNC(moduleReviveSettings));
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functionPriority = 1;
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isGlobal = 1;
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isTriggerActivated = 0;
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author = ECSTRING(common,ACETeam);
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class Arguments {
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class enableRevive {
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displayName = CSTRING(ReviveSettings_enableRevive_DisplayName);
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description = CSTRING(ReviveSettings_enableRevive_Description);
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typeName = "NUMBER";
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defaultValue = 0;
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class values {
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class disable { name = CSTRING(disabled); value = 0; default = 1;};
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class playerOnly { name = CSTRING(playeronly); value = 1; };
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class playerAndAI { name = CSTRING(playersandai); value = 2; };
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};
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};
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class maxReviveTime {
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displayName = CSTRING(ReviveSettings_maxReviveTime_DisplayName);
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description = CSTRING(ReviveSettings_maxReviveTime_Description);
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typeName = "NUMBER";
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defaultValue = 120;
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};
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class amountOfReviveLives {
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displayName = CSTRING(ReviveSettings_amountOfReviveLives_DisplayName);
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description = CSTRING(ReviveSettings_amountOfReviveLives_Description);
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typeName = "NUMBER";
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defaultValue = -1;
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};
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};
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class ModuleDescription {
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description = CSTRING(ReviveSettings_Module_Description);
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sync[] = {};
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};
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};
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class ACE_moduleAssignMedicRoles: Module_F {
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scope = 2;
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displayName = CSTRING(AssignMedicRoles_Module_DisplayName);
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icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
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category = "ACE_medical";
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function = QUOTE(FUNC(moduleAssignMedicRoles));
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functionPriority = 10;
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isGlobal = 2;
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isTriggerActivated = 0;
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isDisposable = 0;
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author = ECSTRING(common,ACETeam);
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class Arguments {
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class EnableList {
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displayName = CSTRING(AssignMedicRoles_EnableList_DisplayName);
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description = CSTRING(AssignMedicRoles_EnableList_Description);
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defaultValue = "";
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typeName = "STRING";
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};
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class role {
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displayName = CSTRING(AssignMedicRoles_role_DisplayName);
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description = CSTRING(AssignMedicRoles_role_Description);
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typeName = "NUMBER";
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class values {
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class none {
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name = CSTRING(AssignMedicRoles_role_none);
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value = 0;
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};
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class medic {
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name = CSTRING(AssignMedicRoles_role_medic);
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value = 1;
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default = 1;
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};
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class doctor {
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name = CSTRING(AssignMedicRoles_role_doctor);
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value = 2;
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};
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};
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};
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};
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class ModuleDescription {
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description = CSTRING(AssignMedicRoles_Module_Description);
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sync[] = {};
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};
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};
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class ACE_moduleAssignMedicVehicle: Module_F {
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scope = 2;
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displayName = CSTRING(AssignMedicVehicle_Module_DisplayName);
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icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
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category = "ACE_medical";
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function = QUOTE(FUNC(moduleAssignMedicalVehicle));
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functionPriority = 10;
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isGlobal = 2;
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isTriggerActivated = 0;
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isDisposable = 0;
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author = ECSTRING(common,ACETeam);
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class Arguments {
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class EnableList {
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displayName = CSTRING(AssignMedicVehicle_EnableList_DisplayName);
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description = CSTRING(AssignMedicVehicle_EnableList_Description);
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defaultValue = "";
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typeName = "STRING";
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};
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class enabled {
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displayName = CSTRING(AssignMedicVehicle_enabled_DisplayName);
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description = CSTRING(AssignMedicVehicle_enabled_Description);
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typeName = "NUMBER";
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class values {
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class none {
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name = CSTRING(No);
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value = 0;
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};
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class medic {
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name = CSTRING(Yes);
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value = 1;
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default = 1;
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};
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};
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};
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};
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class ModuleDescription {
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description = CSTRING(AssignMedicVehicle_Module_Description);
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sync[] = {};
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};
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};
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class ACE_moduleAssignMedicalFacility: Module_F {
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scope = 2;
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displayName = CSTRING(AssignMedicalFacility_Module_DisplayName);
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icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
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category = "ACE_medical";
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function = QUOTE(FUNC(moduleAssignMedicalFacility));
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functionPriority = 10;
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isGlobal = 2;
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isTriggerActivated = 0;
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isDisposable = 0;
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author = ECSTRING(common,ACETeam);
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class Arguments {
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class enabled {
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displayName = CSTRING(AssignMedicalFacility_enabled_DisplayName);
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description = CSTRING(AssignMedicalFacility_enabled_Description);
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typeName = "BOOL";
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};
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};
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class ModuleDescription {
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description = CSTRING(AssignMedicalFacility_Module_Description);
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sync[] = {};
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};
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};
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#define ARM_LEG_ARMOR_DEFAULT 2
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#define ARM_LEG_ARMOR_BETTER 3
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#define ARM_LEG_ARMOR_CSAT 4
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class Man;
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class CAManBase: Man {
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class HitPoints {
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class HitHead;
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class HitBody;
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// "DEACTIVE" DEFAULT HITPOINTS
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class HitHands {
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armor = 999; //armor = 2;
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explosionShielding = 0; //explosionShielding = 1;
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material = -1;
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minimalHit = 0;
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name = "";
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passThrough = 1;
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radius = 0; //radius = 0.06;
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visual = "injury_hands";
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};
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class HitLegs {
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armor = 999; //armor = 2;
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explosionShielding = 0; //explosionShielding = 1;
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material = -1;
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minimalHit = 0;
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name = "";
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passThrough = 1;
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radius = 0; //radius = 0.08;
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visual = "injury_legs";
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};
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class HitLeftArm {
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armor = ARM_LEG_ARMOR_DEFAULT; //2;
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explosionShielding = 1;
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material = -1;
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minimalHit = 0;
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name = "hand_l";
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passThrough = 1;
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radius = 0.06;
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visual = "injury_hands";
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};
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class HitRightArm: HitLeftArm {
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name = "hand_r";
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};
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class HitLeftLeg {
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armor = ARM_LEG_ARMOR_DEFAULT; //2;
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explosionShielding = 1;
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material = -1;
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minimalHit = 0;
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name = "leg_l";
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passThrough = 1;
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radius = 0.08;
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visual = "injury_legs";
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};
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class HitRightLeg: HitLeftLeg {
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name = "leg_r";
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};
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};
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class ACE_SelfActions {
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#include "ACE_Medical_SelfActions.hpp"
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};
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class ACE_Actions {
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// Include actions in body parts for treatment while in the open
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#define EXCEPTIONS exceptions[] = {};
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#define ACTION_CONDITION condition = QUOTE(GVAR(menuTypeStyle) == 0);
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#include "ACE_Medical_Actions.hpp"
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// Create a consolidates medical menu for treatment while boarded
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class ACE_MainActions {
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class Medical {
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displayName = CSTRING(Actions_Medical);
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runOnHover = 1;
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exceptions[] = {"isNotInside"};
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condition = QUOTE((vehicle _target != _target && vehicle _target == vehicle _player) || GVAR(menuTypeStyle) == 1);
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statement = QUOTE([ARR_3(_target, true, 0)] call DFUNC(displayPatientInformation));
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icon = PATHTOF(UI\icons\medical_cross.paa);
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#undef EXCEPTIONS
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#undef ACTION_CONDITION
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#define EXCEPTIONS exceptions[] = {"isNotInside"};
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#define ACTION_CONDITION condition = "true";
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#include "ACE_Medical_Actions.hpp"
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};
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class GVAR(loadPatient) {
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displayName = CSTRING(LoadPatient);
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distance = 5;
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condition = QUOTE(_target getvariable[ARR_2(QUOTE(QUOTE(ACE_isUnconscious)),false)] && vehicle _target == _target);
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statement = QUOTE([ARR_2(_player, _target)] call DFUNC(actionLoadUnit));
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showDisabled = 0;
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priority = 2;
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icon = PATHTOF(UI\icons\medical_cross.paa);
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exceptions[] = {"isNotDragging", "isNotCarrying"};
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};
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class GVAR(UnLoadPatient) {
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displayName = CSTRING(UnloadPatient);
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distance = 5;
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condition = QUOTE(_target getvariable[ARR_2(QUOTE(QUOTE(ACE_isUnconscious)),false)] && vehicle _target != _target);
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statement = QUOTE([ARR_2(_player, _target)] call DFUNC(actionUnloadUnit));
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showDisabled = 0;
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priority = 2;
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icon = PATHTOF(UI\icons\medical_cross.paa);
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exceptions[] = {"isNotDragging", "isNotCarrying", "isNotInside"};
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};
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};
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};
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};
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class SoldierWB: CAManBase {};
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class SoldierEB: CAManBase {};
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class SoldierGB: CAManBase {};
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class B_Soldier_base_F: SoldierWB {};
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class B_Soldier_04_f: B_Soldier_base_F {
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class HitPoints: HitPoints {
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class HitHead: HitHead {};
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class HitBody: HitBody {};
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class HitHands: HitHands {};
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class HitLegs: HitLegs {};
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class HitLeftArm: HitLeftArm {
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armor = ARM_LEG_ARMOR_BETTER;
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};
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class HitRightArm: HitRightArm {
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armor = ARM_LEG_ARMOR_BETTER;
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};
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class HitLeftLeg: HitLeftLeg {
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armor = ARM_LEG_ARMOR_BETTER;
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};
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class HitRightLeg: HitRightLeg {
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armor = ARM_LEG_ARMOR_BETTER;
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};
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};
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};
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class B_Soldier_05_f: B_Soldier_base_F {
|
|
class HitPoints: HitPoints {
|
|
class HitHead: HitHead {};
|
|
class HitBody: HitBody {};
|
|
class HitHands: HitHands {};
|
|
class HitLegs: HitLegs {};
|
|
|
|
class HitLeftArm: HitLeftArm {
|
|
armor = ARM_LEG_ARMOR_BETTER;
|
|
};
|
|
|
|
class HitRightArm: HitRightArm {
|
|
armor = ARM_LEG_ARMOR_BETTER;
|
|
};
|
|
|
|
class HitLeftLeg: HitLeftLeg {
|
|
armor = ARM_LEG_ARMOR_BETTER;
|
|
};
|
|
|
|
class HitRightLeg: HitRightLeg {
|
|
armor = ARM_LEG_ARMOR_BETTER;
|
|
};
|
|
};
|
|
};
|
|
|
|
class I_Soldier_base_F: SoldierGB {};
|
|
|
|
class I_Soldier_03_F: I_Soldier_base_F {
|
|
class HitPoints: HitPoints {
|
|
class HitHead: HitHead {};
|
|
class HitBody: HitBody {};
|
|
class HitHands: HitHands {};
|
|
class HitLegs: HitLegs {};
|
|
|
|
class HitLeftArm: HitLeftArm {
|
|
armor = ARM_LEG_ARMOR_BETTER;
|
|
};
|
|
|
|
class HitRightArm: HitRightArm {
|
|
armor = ARM_LEG_ARMOR_BETTER;
|
|
};
|
|
|
|
class HitLeftLeg: HitLeftLeg {
|
|
armor = ARM_LEG_ARMOR_BETTER;
|
|
};
|
|
|
|
class HitRightLeg: HitRightLeg {
|
|
armor = ARM_LEG_ARMOR_BETTER;
|
|
};
|
|
};
|
|
};
|
|
|
|
class I_Soldier_04_F: I_Soldier_base_F {
|
|
class HitPoints: HitPoints {
|
|
class HitHead: HitHead {};
|
|
class HitBody: HitBody {};
|
|
class HitHands: HitHands {};
|
|
class HitLegs: HitLegs {};
|
|
|
|
class HitLeftArm: HitLeftArm {
|
|
armor = ARM_LEG_ARMOR_BETTER;
|
|
};
|
|
|
|
class HitRightArm: HitRightArm {
|
|
armor = ARM_LEG_ARMOR_BETTER;
|
|
};
|
|
|
|
class HitLeftLeg: HitLeftLeg {
|
|
armor = ARM_LEG_ARMOR_BETTER;
|
|
};
|
|
|
|
class HitRightLeg: HitRightLeg {
|
|
armor = ARM_LEG_ARMOR_BETTER;
|
|
};
|
|
};
|
|
};
|
|
|
|
class O_Soldier_base_F: SoldierEB {
|
|
class HitPoints: HitPoints {
|
|
class HitHead: HitHead {};
|
|
class HitBody: HitBody {};
|
|
class HitHands: HitHands {};
|
|
class HitLegs: HitLegs {};
|
|
|
|
class HitLeftArm: HitLeftArm {
|
|
armor = ARM_LEG_ARMOR_CSAT;
|
|
passThrough = 0.85;
|
|
};
|
|
|
|
class HitRightArm: HitRightArm {
|
|
armor = ARM_LEG_ARMOR_CSAT;
|
|
passThrough = 0.85;
|
|
};
|
|
|
|
class HitLeftLeg: HitLeftLeg {
|
|
armor = ARM_LEG_ARMOR_CSAT;
|
|
passThrough = 0.85;
|
|
};
|
|
|
|
class HitRightLeg: HitRightLeg {
|
|
armor = ARM_LEG_ARMOR_CSAT;
|
|
passThrough = 0.85;
|
|
};
|
|
};
|
|
};
|
|
|
|
class O_Soldier_02_F: O_Soldier_base_F {
|
|
class HitPoints: HitPoints {
|
|
class HitHead: HitHead {};
|
|
class HitBody: HitBody {};
|
|
class HitHands: HitHands {};
|
|
class HitLegs: HitLegs {};
|
|
|
|
class HitLeftArm: HitLeftArm {
|
|
armor = ARM_LEG_ARMOR_CSAT;
|
|
passThrough = 0.85;
|
|
};
|
|
|
|
class HitRightArm: HitRightArm {
|
|
armor = ARM_LEG_ARMOR_CSAT;
|
|
passThrough = 0.85;
|
|
};
|
|
|
|
class HitLeftLeg: HitLeftLeg {
|
|
armor = ARM_LEG_ARMOR_CSAT;
|
|
passThrough = 0.85;
|
|
};
|
|
|
|
class HitRightLeg: HitRightLeg {
|
|
armor = ARM_LEG_ARMOR_CSAT;
|
|
passThrough = 0.85;
|
|
};
|
|
};
|
|
};
|
|
class MapBoard_altis_F;
|
|
class ACE_bodyBagObject: MapBoard_altis_F {
|
|
XEH_ENABLED;
|
|
scope = 1;
|
|
side = -1;
|
|
model = QUOTE(PATHTOEF(apl,bodybag.p3d));
|
|
icon = "";
|
|
displayName = $STR_ACE_Medical_Bodybag_Display;
|
|
EGVAR(dragging,canDrag) = 1;
|
|
EGVAR(dragging,dragPosition[]) = {0,1.2,0};
|
|
EGVAR(dragging,dragDirection) = 0;
|
|
class ACE_Actions {
|
|
class ACE_MainActions {
|
|
displayName = CSTRING(MainAction);
|
|
distance = 5;
|
|
condition = QUOTE(true);
|
|
statement = "";
|
|
icon = "\a3\ui_f\data\IGUI\Cfg\Actions\eject_ca.paa";
|
|
selection = "";
|
|
};
|
|
};
|
|
};
|
|
|
|
// Medical litter classes
|
|
class Thing;
|
|
class ACE_MedicalLitterBase: Thing {
|
|
scope = 1;
|
|
displayName = " ";
|
|
destrType = "DestructNo";
|
|
model = QUOTE(PATHTOF(data\littergeneric.p3d));
|
|
};
|
|
class ACE_MedicalLitter_bandage1: ACE_MedicalLitterBase {
|
|
model = QUOTE(PATHTOF(data\littergeneric_bandages1.p3d));
|
|
};
|
|
class ACE_MedicalLitter_bandage2: ACE_MedicalLitterBase {
|
|
model = QUOTE(PATHTOF(data\littergeneric_bandages2.p3d));
|
|
};
|
|
class ACE_MedicalLitter_bandage3: ACE_MedicalLitterBase {
|
|
model = QUOTE(PATHTOF(data\littergeneric_bandages3.p3d));
|
|
};
|
|
class ACE_MedicalLitter_packingBandage: ACE_MedicalLitterBase {
|
|
model = QUOTE(PATHTOF(data\litter_packingBandage.p3d));
|
|
};
|
|
class ACE_MedicalLitter_gloves: ACE_MedicalLitterBase {
|
|
model = QUOTE(PATHTOF(data\littergeneric_gloves.p3d));
|
|
};
|
|
class ACE_MedicalLitter_atropine: ACE_MedicalLitterBase {
|
|
model = QUOTE(PATHTOF(data\litter_atropine.p3d));
|
|
};
|
|
class ACE_MedicalLitter_epinephrine: ACE_MedicalLitterBase {
|
|
model = QUOTE(PATHTOF(data\litter_epinephrine.p3d));
|
|
};
|
|
class ACE_MedicalLitter_morphine: ACE_MedicalLitterBase {
|
|
model = QUOTE(PATHTOF(data\litter_morphine.p3d));
|
|
};
|
|
|
|
class Item_Base_F;
|
|
class ACE_fieldDressingItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_Bandage_Basic_Display;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_fieldDressing {
|
|
name = "ACE_fieldDressing";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
class ACE_packingBandageItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_Packing_Bandage_Display;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_packingBandage {
|
|
name = "ACE_packingBandage";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
class ACE_elasticBandageItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_Bandage_Elastic_Display;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_elasticBandage {
|
|
name = "ACE_elasticBandage";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
class ACE_tourniquetItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_Tourniquet_Display;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_tourniquet {
|
|
name = "ACE_tourniquet";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
class ACE_morphineItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_Morphine_Display;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_morphine {
|
|
name = "ACE_morphine";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
class ACE_atropineItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_Atropine_Display;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_atropine {
|
|
name = "ACE_atropine";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
class ACE_epinephrineItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_Epinephrine_Display;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_epinephrine {
|
|
name = "ACE_epinephrine";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
class ACE_plasmaIVItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_Plasma_IV;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_plasmaIV {
|
|
name = "ACE_plasmaIV";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
|
|
class ACE_bloodIVItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_Blood_IV;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_bloodIV {
|
|
name = "ACE_bloodIV";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
class ACE_salineIVItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_Saline_IV;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_salineIV {
|
|
name = "ACE_salineIV";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
class ACE_quikClotItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_QuikClot_Display;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_quikClot {
|
|
name = "ACE_quikclot";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
class ACE_personalAidKitItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_Aid_Kit_Display;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_personalAidKit {
|
|
name = "ACE_personalAidKit";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
class ACE_surgicalKitItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_SurgicalKit_Display;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_surgicalKit {
|
|
name = "ACE_surgicalKit";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
class ACE_bodyBagItem: Item_Base_F {
|
|
scope = 2;
|
|
scopeCurator = 2;
|
|
displayName = $STR_ACE_Medical_Bodybag_Display;
|
|
author = ECSTRING(common,ACETeam);
|
|
vehicleClass = "Items";
|
|
class TransportItems {
|
|
class ACE_bodyBag {
|
|
name = "ACE_bodyBag";
|
|
count = 1;
|
|
};
|
|
};
|
|
};
|
|
|
|
class NATO_Box_Base;
|
|
class ACE_medicalSupplyCrate: NATO_Box_Base {
|
|
scope = 2;
|
|
accuracy = 1000;
|
|
displayName = CSTRING(medicalSupplyCrate);
|
|
model = PATHTOF(data\ace_medcrate.p3d);
|
|
author = ECSTRING(common,ACETeam);
|
|
class TransportItems {
|
|
class ACE_fieldDressing {
|
|
name = "ACE_fieldDressing";
|
|
count = 50;
|
|
};
|
|
class ACE_morphine {
|
|
name = "ACE_morphine";
|
|
count = 25;
|
|
};
|
|
class ACE_epinephrine {
|
|
name = "ACE_epinephrine";
|
|
count = 25;
|
|
};
|
|
class ACE_bloodIV {
|
|
name = "ACE_bloodIV";
|
|
count = 15;
|
|
};
|
|
class ACE_bloodIV_500 {
|
|
name = "ACE_bloodIV_500";
|
|
count = 15;
|
|
};
|
|
class ACE_bloodIV_250 {
|
|
name = "ACE_bloodIV_250";
|
|
count = 15;
|
|
};
|
|
class ACE_bodyBag {
|
|
name = "ACE_bodyBag";
|
|
count = 10;
|
|
};
|
|
};
|
|
};
|
|
class ACE_medicalSupplyCrate_advanced: ACE_medicalSupplyCrate {
|
|
displayName = CSTRING(medicalSupplyCrate_advanced);
|
|
class TransportItems {
|
|
class ACE_fieldDressing {
|
|
name = "ACE_fieldDressing";
|
|
count = 25;
|
|
};
|
|
class ACE_packingBandage {
|
|
name = "ACE_packingBandage";
|
|
count = 25;
|
|
};
|
|
class ACE_elasticBandage {
|
|
name = "ACE_elasticBandage";
|
|
count = 25;
|
|
};
|
|
class ACE_tourniquet {
|
|
name = "ACE_tourniquet";
|
|
count = 15;
|
|
};
|
|
class ACE_morphine {
|
|
name = "ACE_morphine";
|
|
count = 15;
|
|
};
|
|
class ACE_atropine {
|
|
name = "ACE_atropine";
|
|
count = 15;
|
|
};
|
|
class ACE_epinephrine {
|
|
name = "ACE_epinephrine";
|
|
count = 15;
|
|
};
|
|
class ACE_plasmaIV {
|
|
name = "ACE_plasmaIV";
|
|
count = 7;
|
|
};
|
|
class ACE_plasmaIV_500 {
|
|
name = "ACE_plasmaIV_500";
|
|
count = 7;
|
|
};
|
|
class ACE_plasmaIV_250 {
|
|
name = "ACE_plasmaIV_250";
|
|
count = 7;
|
|
};
|
|
class ACE_salineIV {
|
|
name = "ACE_salineIV";
|
|
count = 7;
|
|
};
|
|
class ACE_salineIV_500 {
|
|
name = "ACE_salineIV_500";
|
|
count = 7;
|
|
};
|
|
class ACE_salineIV_250 {
|
|
name = "ACE_salineIV_250";
|
|
count = 7;
|
|
};
|
|
class ACE_bloodIV {
|
|
name = "ACE_bloodIV";
|
|
count = 7;
|
|
};
|
|
class ACE_bloodIV_500 {
|
|
name = "ACE_bloodIV_500";
|
|
count = 7;
|
|
};
|
|
class ACE_bloodIV_250 {
|
|
name = "ACE_bloodIV_250";
|
|
count = 7;
|
|
};
|
|
class ACE_quikClot {
|
|
name = "ACE_quikclot";
|
|
count = 20;
|
|
};
|
|
class ACE_personalAidKit {
|
|
name = "ACE_personalAidKit";
|
|
count = 3;
|
|
};
|
|
class ACE_surgicalKit {
|
|
name = "ACE_surgicalKit";
|
|
count = 2;
|
|
};
|
|
class ACE_bodyBag {
|
|
name = "ACE_bodyBag";
|
|
count = 5;
|
|
};
|
|
};
|
|
};
|
|
};
|