ACE3/addons/vehicles
2016-05-18 11:48:27 +02:00
..
functions replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
$PBOPREFIX$ port vehicles 2015-01-16 14:20:41 +01:00
CfgAmmo.hpp 1.40 Changes In Config Inhertiance (RC) 2015-02-28 19:06:17 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp fix merkava, patria tracer color 2015-10-28 19:48:49 +01:00
CfgWeapons.hpp clean up vehicles config 2015-12-06 11:18:07 +01:00
config.cpp vehicles: cba keybinds 2015-01-18 17:00:43 -03:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Translation: IT completed (with BOM) 2016-03-27 21:22:15 +02:00
XEH_postInit.sqf posible fix for overlapping Speedlimiters 2015-11-27 15:48:03 +01:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_vehicles

Various tweaks to vehicle and vehicle weapon configs.

Maintainers

The people responsible for merging changes to this component or answering potential questions.