ACE3/addons/overheating/CfgVehicles.hpp
Drofseh 99c85e3c12
Overheating - Fix issues from release (#8617)
* move overheating cookoff into separate function

* move heatCoef and require mission restart for setting change

- move heatCoef to a more sensible place
- require mission restart for heatCoef setting change (it gets cached per ammo type)

* add exit to ammo temp loop if cookoffCoef is changed to 0 mid-mission

- add exit to ammo temp loop if cookoffCoef is changed to 0 mid-mission, this prevents an issue where all weapon cookoff regardless of temp, because required temp gets multiplied by cookoffCoef which has been set to 0.

* file end new line

* update header for ace_overheating_fnc_cookoffWeapon

* use ambientTemperature as floor for weapon and ammo temp

* add coolingCoef setting

* improve feature documentation

* add fnc_cookoffWeapon to XEH_PREP

* add type of jam to ace_weaponJammed local event

- add type of jam to ace_weaponJammed local event
- fix #8637

* fix misspelling

Co-authored-by: TyroneMF <TyroneMF@hotmail.com>

* clear all weapon heat on death

* Update addons/overheating/functions/fnc_updateTemperature.sqf

Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com>

* deprecate ace_overheating_fnc_getBarrelMass, cache weapon bolt and barrel mass values

- cache closed bolt value by moving config look up to ace_overheating_fnc_getWeaponData
- cache barrel mass value by moving calculation from ace_overheating_fnc_getBarrelMass to ace_overheating_fnc_getWeaponData
- deprecate ace_overheating_fnc_getBarrelMass to be a wrapper for ace_overheating_fnc_getWeaponData that only returns barrel mass

* add public functions to get and set weapon and ammo temperature

* add `canCoolWeaponWithItem` function, workaround for #8657

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* add coef setting for addition heat from suppressor

* Update fnc_overheat.sqf

* improve fnc_canCoolWeaponWithItem

* remove extra (

* Move canCoolWeaponWithItem action code to function

* Use hashmaps and reset on settings change

* Apply suggestions from code review

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: GhostIsSpooky <69561145+Salluci@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-11-08 12:06:31 -06:00

146 lines
6.0 KiB
C++

class CfgVehicles {
class Man;
class CAManBase: Man {
class ACE_SelfActions {
class ACE_Equipment {
class GVAR(UnJam) {
displayName = CSTRING(UnjamWeapon);
condition = QUOTE( GVAR(enabled) && {[_player] call FUNC(canUnjam)} );
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
statement = QUOTE( [ARR_2(_player, currentMuzzle _player)] call FUNC(clearJam); );
showDisabled = 0;
icon = QPATHTOEF(common,UI\repack_ca.paa);
};
class GVAR(SwapBarrel) {
displayName = CSTRING(SwapBarrel);
condition = QUOTE( [ARR_2(_player, currentWeapon _player)] call FUNC(canSwapBarrel) );
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
statement = QUOTE( [ARR_3(_player, _player, currentWeapon _player)] call FUNC(swapBarrel); );
showDisabled = 0;
icon = QPATHTOF(UI\spare_barrel_ca.paa);
};
class GVAR(CheckTemperature) {
displayName = CSTRING(CheckTemperatureShort);
condition = QUOTE( GVAR(enabled) && {switch (currentWeapon _player) do {case (''): {false}; case (primaryWeapon _player); case (handgunWeapon _player): {true}; default {false}}} );
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
statement = QUOTE( [ARR_3(_player, _player, currentWeapon _player)] call FUNC(checkTemperature); );
showDisabled = 0;
icon = QPATHTOF(UI\temp_ca.paa);
};
class GVAR(CheckTemperatureSpareBarrels) {
displayName = CSTRING(CheckTemperatureSpareBarrelsShort);
condition = QUOTE((_player) call FUNC(canCheckSpareBarrelsTemperatures) );
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
statement = QUOTE( [_player] call FUNC(checkSpareBarrelsTemperatures); );
showDisabled = 0;
icon = QUOTE(PATHTOF(UI\temp_ca.paa));
};
class GVAR(CoolWeaponWithItem) {
displayName = CSTRING(CoolWeaponWithItem);
condition = QUOTE(call FUNC(canCoolWeaponWithItem));
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
statement = "true";
showDisabled = 0;
insertChildren = QUOTE(_player call FUNC(getConsumableChildren));
icon = QPATHTOF(UI\pour_water_ca.paa);
};
};
};
class ACE_Actions {
class ACE_Weapon {
class GVAR(SwapBarrel) {
displayName = CSTRING(SwapBarrel);
condition = QUOTE( [ARR_2(_player, currentWeapon _target)] call FUNC(canSwapBarrel) );
statement = QUOTE([ARR_3(_player, _target, currentWeapon _target)] call FUNC(swapBarrelAssistant););
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
icon = QUOTE(PATHTOF(UI\spare_barrel_ca.paa));
};
class GVAR(CheckTemperature) {
displayName = CSTRING(CheckTemperatureShort);
condition = QUOTE( GVAR(enabled) && {switch (currentWeapon _target) do {case ('ACE_FakePrimaryWeapon'); case (''): {false}; case (primaryWeapon _target); case (handgunWeapon _target): {true}; default {false}}} );
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
statement = QUOTE( [ARR_3(_player, _target, currentWeapon _target)] call FUNC(checkTemperature); );
icon = QUOTE(PATHTOF(UI\temp_ca.paa));
};
class GVAR(CoolWeaponWithItem) {
displayName = CSTRING(CoolWeaponWithItem);
condition = QUOTE(call FUNC(canCoolWeaponWithItem));
exceptions[] = {"isNotInside", "isNotSwimming", "isNotSitting"};
statement = "true";
showDisabled = 0;
insertChildren = QUOTE(_player call FUNC(getConsumableChildren));
icon = QPATHTOF(UI\pour_water_ca.paa);
};
};
};
};
class ReammoBox_F;
class NATO_Box_Base;
class EAST_Box_Base;
class IND_Box_Base;
class FIA_Box_Base_F;
class Box_NATO_Support_F: NATO_Box_Base {
class TransportMagazines {
MACRO_ADDMAGAZINE(ACE_SpareBarrel,2);
};
};
class B_supplyCrate_F: ReammoBox_F {
class TransportMagazines {
MACRO_ADDMAGAZINE(ACE_SpareBarrel,2);
};
};
class Box_East_Support_F: EAST_Box_Base {
class TransportMagazines {
MACRO_ADDMAGAZINE(ACE_SpareBarrel,2);
};
};
class O_supplyCrate_F: B_supplyCrate_F {
class TransportMagazines {
MACRO_ADDMAGAZINE(ACE_SpareBarrel,2);
};
};
class Box_IND_Support_F: IND_Box_Base {
class TransportMagazines {
MACRO_ADDMAGAZINE(ACE_SpareBarrel,2);
};
};
class Box_FIA_Support_F: FIA_Box_Base_F {
class TransportMagazines {
MACRO_ADDMAGAZINE(ACE_SpareBarrel,2);
};
};
class I_supplyCrate_F: B_supplyCrate_F {
class TransportMagazines {
MACRO_ADDMAGAZINE(ACE_SpareBarrel,2);
};
};
class IG_supplyCrate_F: ReammoBox_F {
class TransportMagazines {
MACRO_ADDMAGAZINE(ACE_SpareBarrel,2);
};
};
class C_supplyCrate_F: ReammoBox_F {
class TransportMagazines {
MACRO_ADDMAGAZINE(ACE_SpareBarrel,2);
};
};
class ACE_Box_Misc: Box_NATO_Support_F {
class TransportMagazines {
MACRO_ADDMAGAZINE(ACE_SpareBarrel,6);
};
};
};