ACE3/optionals/tracers/data/tracer_green.rvmat
Drofseh 79c68dd39d Add white tracers, adjust red, green, yellow
- Green, Red, and Yellow tracers have been adjusted a little and show up
better in daylight now
- Added White tracers for bullets and shells
2018-01-18 04:26:53 -08:00

19 lines
595 B
Plaintext

////////////////////////////////////////////////////////////////////
//Produced from mikero's Dos Tools using dll 3.17
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////
#define _ARMA_
//Class weapons : Data\bullettracer\Data\tracer_green.rvmat{
ambient[] = {1,1,1,3.25};
diffuse[] = {1,1,1,1};
forcedDiffuse[] = {0,0,0,0};
emmisive[] = {100, 400, 100, 1};
specular[] = {0,0,0,1};
specularPower = 1.0;
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
PixelShaderID = "Normal";
VertexShaderID = "Basic";
//};